BedolagaYeti

Russia
Streamer
247 matches tracked 62 matches in 30 days
ELO ▼ 29
637
30-day peak: 808
Rank EU
#1,622,900
Russia #458,442 in Russia

How does BedolagaYeti play?

Rating 1.00 (from 137 matches) K/R 0.70 ADR 77.0 from 247 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 137 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 2 average.
Clutcher
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

Level 2

Compared with 581 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so clearly above the average (48%).

Rounds with first kill 8%−2 pp · Ø 10% better than 39%
Opening duels won 51%+3 pp · Ø 48% better than 82%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 29%
Clutch 1v2 won 17%−2 pp · Ø 19% better than 38%
Clutch kills per match 2.5+1.0 · Ø 1.5 better than 99%

Weapons and aim

Average
Where do the kills come from?

29% headshots and so well below the average (40%).

Headshot rate 29%−11 pp · Ø 40% better than 6%
AWP share of kills 12%+2 pp · Ø 10% better than 59%
K/D 0.99+0.07 · Ø 0.92 better than 87%
Pistol kills per match 1.4
Knife kills 2 in 247 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so clearly above the average (12.1%).

2K rounds 13.1%+1.0 pp · Ø 12.1% better than 81%
3K rounds 3.9%+0.4 pp · Ø 3.5% better than 78%
MVPs per match 1.90.0 · Ø 1.9 right on the average
4Ks and aces 8x 4K, 2 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (74%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 52%
Utility damage per round 5.6+2.3 · Ø 3.3 better than 86%
Enemies flashed per round 0.25+0.07 · Ø 0.18 better than 61%
Deaths per round 71%−3 pp · Ø 74% better than 87%

Progress

One value per month, dashed line is the level 2 average
▲ Improved
K/R +0.06, ADR +7.7
= Stayed the same
Nothing clear
▼ Got worse
Rating −0.14, Headshots −3 pp, Win rate −4 pp, ELO −206

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.73 (at the start 0.67). Slightly above the average (0.68).

Patterns

From the last 247 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −516 ELO
38 matches · 32% win rate
In match 1 of the day −239 ELO
61 matches · 39% win rate
On Tuesdays −236 ELO, win rate 29%

BedolagaYeti loses the most ELO on Mirage: −516 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Anubis
  2. Highest rating in a match: 1.94 · Mirage
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 247 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient56
50% right on the average
0.74 better than 82%
80.4 better than 80%
0.97 better than 75%
46% of 97 duels better than 53%
29% of 17 situations better than 31%
Dust 250
38% better than 17%
0.73 better than 79%
81.9 better than 83%
1.04 better than 86%
55% of 102 duels better than 89%
39% of 28 situations better than 60%
Mirage38
32% better than 8%
0.63 better than 36%
70.3 better than 33%
0.94 better than 61%
51% of 84 duels better than 71%
22% of 23 situations better than 18%
Anubis36
58% better than 75%
0.75 better than 85%
79.0 better than 74%
1.12 better than 94%
52% of 67 duels better than 76%
20% of 20 situations better than 13%
Nuke31
52% better than 52%
0.65 better than 28%
69.3 better than 20%
1.01-
61% of 28 duels better than 98%
38% of 13 situations better than 54%
Inferno26
54% better than 65%
0.69 better than 61%
79.9 better than 71%
0.95 better than 62%
49% of 72 duels better than 57%
44% of 9 situations better than 68%
Overpass7
43% -
0.60 -
65.5 -
-
-
-
Cache3
33% -
0.62 -
63.5 -
0.90-
38% of 13 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BedolagaYeti plays

Across 247 matches BedolagaYeti averages K/R 0.70 and ADR 77.0; the rating across the 137 rated matches is 1.00. Biggest strength: Deaths per round at just 71% (lower is better), better than 87% of level 2 players. Most room to improve: Headshot rate at 29%, better than only 6% of level 2 players. Averages 15.5 kills per match with 29% headshots. The strongest map is Anubis with a 58% win rate in 36 matches. In 46 of 137 matches the rating was 1.10 or higher (34%), in 56 it was below 0.90. In 135 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. BedolagaYeti loses the most ELO on Mirage (−516 ELO, win rate 32%). Things go best on Anubis (+161 ELO, win rate 58%). Match no. 3 of the day goes best: 56% win rate, +86 ELO. Improved over the last three months: K/R +0.06, ADR +7.7. Got weaker: Rating −0.14, Headshots −3 pp, Win rate −4 pp, ELO −206. Last 30 days: 62 matches, win rate 44%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.