BauntyL

Russia
Moderator Streamer Player

255 followers 2 streams in 30 days 1 avg. viewers last live on Oct 10, 2026

424 matches tracked

How does BauntyL play?

Rating 1.04 (from 268 matches) K/R 0.72 ADR 79.5 from 424 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 268 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.01−0.02 · Ø 1.03 better than 39%
Pistol kills per match 2.7
Knife kills 16 in 424 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 30%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 26x 4K, 5 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.72, ADR at 79.8, Win rate at 47%, ELO at 2,386
▼ Got worse
Rating −0.05

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: September 2026 with 0.87. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 424 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −106 ELO
138 matches · 43% win rate
On Nuke −22 ELO
20 matches · 45% win rate
On Ancient −16 ELO
53 matches · 51% win rate

BauntyL loses the most ELO on Mirage: −106 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Inferno
  2. Highest rating in a match: 2.11 · Ancient
  3. Recorded match no. 250 · Mirage
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 424 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage138
43% better than 18%
0.70 better than 29%
78.1 better than 33%
1.02 better than 44%
54% of 418 duels better than 66%
26% of 50 situations better than 19%
Dust 2126
48% better than 37%
0.72 better than 38%
80.3 better than 45%
1.04 right on the average
52% of 345 duels better than 53%
30% of 63 situations better than 29%
Anubis63
46% better than 28%
0.76 better than 56%
82.3 better than 54%
1.10 better than 69%
53% of 231 duels better than 57%
39% of 33 situations better than 52%
Ancient53
51% better than 46%
0.73 better than 42%
82.3 better than 52%
1.04 better than 53%
49% of 176 duels better than 35%
57% of 21 situations better than 89%
Nuke20
45% better than 19%
0.60 better than 2%
67.5 better than 2%
0.84-
48% of 40 duels better than 26%
33% of 6 situations better than 33%
Inferno16
50% better than 38%
0.72 better than 37%
80.9 better than 42%
1.11-
51% of 49 duels better than 31%
22% of 9 situations better than 17%
Cache4
0% -
0.64 -
73.0 -
0.98-
47% of 15 duels -
0% of 2 situations -
Overpass3
33% -
0.62 -
74.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How BauntyL plays

Across 424 matches BauntyL averages K/R 0.72 and ADR 79.5; the rating across the 268 rated matches is 1.04. Averages 15.7 kills per match with 50% headshots. The strongest map is Ancient with a 51% win rate in 53 matches. In 109 of 268 matches the rating was 1.10 or higher (41%), in 96 it was below 0.90. In 148 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: September 2026 at 1.22. BauntyL loses the most ELO on Mirage (−106 ELO, win rate 43%). Things go best in match 1 of the day (+361 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, +361 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.72, ADR at 79.8, Win rate at 47%, ELO at 2,386.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.