Baron_Oni
LIVE 6,340 followers 41 streams in 30 days 18 avg. viewers last live on Oct 24, 2026
Name history of Baron_Oni
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Baron_Oni play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (363 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average1.7 clutch kills per match and so clearly above the average (1.6).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.00).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.75. Last 3 months: 0.68 (at the start 0.71). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.04. Last 3 months: 0.96 (at the start 1.04). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 82.7. Last 3 months: 75.6 (at the start 79.8). Slightly below the average (79.6).
Share of headshot kills
Best month: September 2026 with 50%. Last 3 months: 49% (at the start 48%). Right on the average (49%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 53% (at the start 49%). Clearly above the average (49%).
Best month: October 2026 with 1,843. Last 3 months: 1,805 (at the start 1,245).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 602 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Baron_Oni loses the most ELO on Ancient: −186 ELO, 47% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Ancient
- Most kills in a match: 36 · Dust 2
- Recorded match no. 500 · Anubis
- Highest rating in a match: 2.27 · Mirage
Maps in detail
from the last 602 matchesCompared with players on the same level who have at least 15 matches on the map.
How Baron_Oni plays
Across 602 matches Baron_Oni averages K/R 0.69 and ADR 77.1; the rating across the 454 rated matches is 0.97. Biggest strength: Utility hit rate at 40%, better than 82% of level 9 players. Most room to improve: 3K rounds at 3.2%, better than only 19% of level 9 players. Averages 15.2 kills per match with 48% headshots. The strongest map is Inferno with a 61% win rate in 129 matches. In 141 of 454 matches the rating was 1.10 or higher (31%), in 194 it was below 0.90. In 363 matches with detailed stats: 51 4Ks and 3 aces. Best month by rating: June 2026 at 1.04. Baron_Oni loses the most ELO on Ancient (−186 ELO, win rate 47%). Things go best on Inferno (+589 ELO, win rate 61%). Improved over the last three months: Win rate +4 pp, ELO +560. Got weaker: Rating −0.08, ADR −4.2. Unchanged in recent months: K/R at 0.68, Headshots at 49%. Last 30 days: 169 matches, win rate 54%, net ELO +436.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.