barik_888

Ukraine
Streamer
194 matches tracked 105 matches in 30 days Follow on Twitch

How does barik_888 play?

Rating 1.04 (from 117 matches) K/R 0.77 ADR 86.5 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 117 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More first kills per match than the level 6 average. More 4Ks and aces per 100 rounds than the level 6 average.
AWPerEntryMulti-kills
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

Opening

Average
The first duels of the round
Rounds with first kill 15%+5.0 pp better than 97%
Opening duels won 51%+2 pp better than 62%

Clutch

Average
Last one alive
Clutch 1v1 won 38%0 pp level
Clutch 1v2 won 23%+1 pp better than 64%
Clutch kills per match 1.1−0.6 better than 9%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 28%−17 pp better than 1%
AWP share of kills 28%+17 pp better than 94%
K/D 1.00+0.02 better than 60%
Pistol kills per match 2.0
Knife kills 2 in 194 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.5%+1.6 pp better than 85%
Rounds with 3K 4.9%+1.1 pp better than 91%
MVPs per match 2.7+0.5 better than 93%
4Ks and aces 40x 4K, 4 aces in 190 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.9+0.8 better than 72%
Enemies flashed per round 0.59+0.32 better than 98%
Rounds with a death 77%+4.0 pp better than 10%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.78
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.79.

Patterns

From the last 194 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −120 ELO
25 matches · 44% wins
On Anubis −53 ELO
37 matches · 49% wins

barik_888 loses the most ELO on Ancient: −120 ELO, 44% wins

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Highest rating in a match: 2.13 · Dust 2
  3. Longest win streak: 9 wins in a row · Anubis
  4. Most kills in a match: 47 · Dust 2

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
56% better than 72%
0.87 better than 96%
97.2 better than 98%
1.19–
55% of 383 duels better than 77%
39% of 23 situations better than 58%
Mirage53
57% better than 76%
0.75 better than 66%
84.6 better than 77%
1.03–
51% of 338 duels better than 55%
50% of 24 situations better than 81%
Anubis37
49% better than 43%
0.77 better than 78%
86.8 better than 85%
1.05–
49% of 251 duels better than 46%
25% of 16 situations better than 22%
Ancient25
44% better than 29%
0.66 better than 23%
72.4 better than 18%
0.84–
50% of 127 duels level
60% of 5 situations better than 92%
Cache8
38% –
0.76 –
81.6 –
1.01–
48% of 52 duels –
0% of 2 situations –
Inferno8
38% –
0.63 –
76.1 –
0.68–
33% of 45 duels –
0% of 1 situations –
Nuke6
50% –
0.71 –
81.6 –
0.99–
49% of 43 duels –
0% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How barik_888 plays

Across 194 matches barik_888 averages K/R 0.77 and ADR 86.5; the rating across the 117 rated matches is 1.04. Biggest strength: Rounds with first kill at 15%. That is better than 97% of players on level 6. Most room to improve: Headshot rate at 28%. That is better than only 1% of players on level 6. On average 16.7 kills per match, 28% of them headshots. The strongest map is Mirage with a 57% win rate in 53 matches. In 50 of 117 matches the rating was 1.10 or higher (43%), in 44 it was below 0.90. In 190 matches with detailed stats: 40 4Ks and 4 aces. Best month by rating: October 2026 at 1.06. barik_888 loses the most ELO on Ancient (−120 ELO, win rate 44%). Things go best on Dust 2 (+350 ELO, win rate 56%). Last 30 days: 105 matches, win rate 50%, ELO balance +186.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.