bandoo2tap

Iceland
Streamer Player

36 followers 3 streams in 30 days 1 avg. viewers last live on Oct 20, 2026

172 matches tracked

How does bandoo2tap play?

Rating 1.14 (from 6 matches) K/R 0.68 ADR 76.6 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating from 6 of 172 matches
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 5 average. More first kills per match than the level 5 average. Higher headshot rate than the level 5 average.
ClutcherEntryHeadshots
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (2 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 16% no comparison
Opening duels won 58% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 3.0 no comparison

Weapons and aim

Average
Where do the kills come from?

52% headshots and so well above the average (44%).

Headshot rate 52%+8 pp · Ø 44% better than 88%
AWP share of kills 4% no comparison
K/D 0.94−0.03 · Ø 0.97 better than 42%
Pistol kills per match 2.1
Knife kills 1 in 172 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so right on the average (2.2).

2K rounds 20.5% no comparison
3K rounds 9.1% no comparison
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 0x 4K, 0 aces in 2 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Utility hit rate 40% no comparison
Utility damage per round 7.8 no comparison
Enemies flashed per round 0.66 no comparison
Deaths per round 72%−1 pp · Ø 73% better than 67%

Progress

One value per month, dashed line is the level 5 average
Whether bandoo2tap is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 2 matches from the last 3 months and 169 before.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOct

Best month: April 2026 with 0.78.

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −199 ELO
21 matches · 33% win rate
In match 3 of the day −161 ELO
27 matches · 41% win rate
Between 12:00 and 18:00 −287 ELO, win rate 40%
On Thursdays −126 ELO, win rate 36%

bandoo2tap loses the most ELO in match 4 of the day: −199 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.52 · Ancient
  2. Most kills in a match: 31 · Mirage
  3. Recorded match no. 100 · Nuke
  4. Longest win streak: 12 wins in a row · Inferno

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
50% right on the average
0.68 better than 41%
77.6 better than 51%
-
-
-
Ancient28
36% better than 11%
0.65 better than 25%
73.1 better than 23%
1.43-
58% of 12 duels better than 92%
50% of 4 situations better than 83%
Cache27
37% -
0.70 -
79.7 -
1.10-
50% of 4 duels -
0% of 2 situations -
Anubis23
52% better than 53%
0.74 better than 69%
82.0 better than 73%
0.63-
60% of 5 duels better than 95%
-
Inferno20
60% better than 80%
0.64 better than 24%
71.2 better than 19%
-
-
-
Nuke15
67% better than 86%
0.75 better than 68%
79.7 better than 55%
1.01-
50% of 6 duels better than 53%
-
Dust 29
33% -
0.62 -
68.7 -
-
-
-
Overpass4
75% -
0.62 -
69.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How bandoo2tap plays

Across 172 matches bandoo2tap averages K/R 0.68 and ADR 76.6; the rating across the 6 rated matches is 1.14. Biggest strength: Headshot rate at 52%, better than 88% of level 5 players. Averages 14.8 kills per match with 52% headshots. The strongest map is Nuke with a 67% win rate in 15 matches. Best month by rating: June 2026 at 0.99. bandoo2tap loses the most ELO in match 4 of the day (−199 ELO, win rate 33%). Things go best from match 5 of the day (+281 ELO, win rate 66%). From match no. 5 of the day on, things go best: 66% win rate, +281 ELO. Last 30 days: 2 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.