b3etter

Latvia
Streamer
530 matches tracked 98 matches in 30 days

How does b3etter play?

Rating 0.99 (from 388 matches) K/R 0.73 ADR 79.7 from 530 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 388 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (259 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 91%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 1.01−0.03 · Ø 1.04 better than 34%
Pistol kills per match 2.6
Knife kills 4 in 530 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so well below the average (4.2%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 24%
3K rounds 3.2%−1.0 pp · Ø 4.2% better than 11%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 43x 4K, 7 aces in 259 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 40%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 45%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +3 pp, ELO +627
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.17, ADR −11.6, Headshots −2 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.71
AprMayJunJulAugSepOct

Best month: April 2026 with 0.92. Last 3 months: 0.69 (at the start 0.79). Clearly below the average (0.74).

Patterns

From the last 530 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −258 ELO
129 matches · 44% win rate
On Nuke −191 ELO
20 matches · 40% win rate
On Tuesdays −326 ELO, win rate 42%

b3etter loses the most ELO in match 2 of the day: −258 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Recorded match no. 500 · Ancient
  3. Most kills in a match: 43 · Anubis
  4. Highest rating in a match: 2.36 · Mirage
  5. Reached level 10 · Mirage

Maps in detail

from the last 530 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage185
50% better than 39%
0.75 right on the average
81.5 better than 51%
0.99 better than 31%
50% of 666 duels better than 39%
41% of 66 situations better than 57%
Dust 2132
49% better than 36%
0.72 better than 36%
77.9 better than 31%
0.98 better than 25%
53% of 423 duels better than 55%
39% of 57 situations better than 52%
Ancient90
51% better than 43%
0.73 better than 37%
80.4 better than 38%
0.99 better than 31%
54% of 344 duels better than 59%
40% of 35 situations better than 56%
Anubis70
59% better than 70%
0.70 better than 26%
76.2 better than 23%
0.98 better than 27%
47% of 331 duels better than 22%
32% of 38 situations better than 30%
Nuke20
40% better than 10%
0.71 better than 26%
78.4 better than 30%
0.95-
54% of 35 duels better than 57%
38% of 8 situations better than 45%
Cache14
43% -
0.76 -
84.6 -
1.04-
40% of 48 duels -
33% of 3 situations -
Inferno13
46% -
0.76 -
76.9 -
1.16-
51% of 45 duels -
67% of 6 situations -
Overpass6
50% -
0.78 -
87.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How b3etter plays

Across 530 matches b3etter averages K/R 0.73 and ADR 79.7; the rating across the 388 rated matches is 0.99. Biggest strength: Headshot rate at 59%, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 11% of level 10 · 2,500-2,749 ELO players. Averages 16.4 kills per match with 59% headshots. The strongest map is Anubis with a 59% win rate in 70 matches. In 136 of 388 matches the rating was 1.10 or higher (35%), in 153 it was below 0.90. In 259 matches with detailed stats: 43 4Ks and 7 aces. Best month by rating: June 2026 at 1.14. b3etter loses the most ELO in match 2 of the day (−258 ELO, win rate 44%). Things go best in match 3 of the day (+455 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +455 ELO. Improved over the last three months: Win rate +3 pp, ELO +627. Got weaker: K/R −0.10, Rating −0.17, ADR −11.6, Headshots −2 pp. Last 30 days: 98 matches, win rate 50%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.