b0x3d

United Kingdom
Streamer

3,742 followers 14 streams in 30 days 7 avg. viewers last live on Oct 24, 2026

146 matches tracked 18 matches in 30 days
ELO ▼ 98
1,340
30-day peak: 1,438
Rank EU
#775,183
United Kingdom #14,168 in United Kingdom

How does b0x3d play?

Rating 0.86 (from 18 matches) K/R 0.65 ADR 71.7 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 18 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 11% normal 0.90 to 1.09 28% weak 0.75 to 0.89 22% very weak below 0.75 33%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (18 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 8% no comparison
Opening duels won 55% no comparison

Clutch

Last one alive
Clutch 1v1 won 33% no comparison
Clutch 1v2 won 6% no comparison
Clutch kills per match 1.8 no comparison

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (1.00).

Headshot rate 44%−1 pp · Ø 45% better than 43%
AWP share of kills 0% no comparison
K/D 0.92−0.08 · Ø 1.00 better than 28%
Pistol kills per match 2.2

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 12.6% no comparison
3K rounds 2.1% no comparison
MVPs per match 1.8−0.4 · Ø 2.2 better than 12%
4Ks and aces 1x 4K, 0 aces in 18 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 38% no comparison
Utility damage per round 3.6 no comparison
Enemies flashed per round 0.30 no comparison
Deaths per round 70%−2 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 6 average
Whether b0x3d is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 18 matches from the last 3 months and 26 before.

Kills per round (K/R)

0.64
FebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.71.

Patterns

From the last 146 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −40 ELO
21 matches · 52% win rate
From match 5 of the day −22 ELO
21 matches · 33% win rate
On Saturdays ±0 ELO, win rate 48%

b0x3d loses the most ELO on Anubis: −40 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Highest rating in a match: 1.49 · Ancient
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
52% better than 59%
0.63 better than 12%
71.9 better than 15%
0.54-
50% of 10 duels right on the average
100% of 1 situations better than 99%
Inferno29
52% better than 53%
0.62 better than 13%
67.8 better than 6%
0.82-
62% of 13 duels better than 94%
0% of 1 situations better than 1%
Ancient25
56% better than 69%
0.70 better than 41%
77.2 better than 40%
0.99-
53% of 15 duels better than 71%
-
Anubis21
52% right on the average
0.65 better than 21%
72.2 better than 17%
0.85-
60% of 5 duels better than 94%
50% of 2 situations better than 80%
Mirage21
52% better than 60%
0.63 better than 13%
70.6 better than 13%
0.78-
50% of 12 duels better than 55%
0% of 2 situations better than 1%
Nuke14
79% -
0.67 -
70.5 -
0.98-
60% of 5 duels -
33% of 3 situations -
Overpass3
0% -
0.54 -
62.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How b0x3d plays

Across 146 matches b0x3d averages K/R 0.65 and ADR 71.7; the rating across the 18 rated matches is 0.86. Biggest strength: Deaths per round at just 70% (lower is better), better than 85% of level 6 players. Most room to improve: Damage per round (ADR) at 71.7, better than only 12% of level 6 players. Averages 13.9 kills per match with 44% headshots. The strongest map is Nuke with a 79% win rate in 14 matches. In 3 of 18 matches the rating was 1.10 or higher (17%), in 10 it was below 0.90. In 18 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: October 2026 at 0.86. b0x3d loses the most ELO on Anubis (−40 ELO, win rate 52%). Things go best on Inferno (+167 ELO, win rate 52%). Match no. 2 of the day goes best: 68% win rate, +75 ELO. Last 30 days: 18 matches, win rate 44%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.