autfit_

Russia
Streamer
726 matches tracked 123 matches in 30 days
ELO ▲ 14
1,760
30-day peak: 1,923
Rank EU
#386,725
Russia #107,754 in Russia

How does autfit_ play?

Rating 1.05 (from 562 matches) K/R 0.74 ADR 78.0 from 726 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 562 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerClutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (334 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 92%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (49%).

Headshot rate 36%−13 pp · Ø 49% better than 3%
AWP share of kills 26%+16 pp · Ø 10% better than 94%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 2.4
Knife kills 9 in 726 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.2%0.0 pp · Ø 13.2% right on the average
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 64%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 47x 4K, 3 aces in 334 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 2.9−1.4 · Ø 4.3 better than 18%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 13%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.73, Rating at 1.04, ADR at 77.2, Win rate at 49%, ELO at 1,760
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.73 (at the start 0.75). Right on the average (0.73).

Patterns

From the last 726 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −450 ELO
92 matches · 40% win rate
On Anubis −234 ELO
104 matches · 43% win rate
On Wednesdays −276 ELO, win rate 41%

autfit_ loses the most ELO in match 3 of the day: −450 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Anubis
  2. Recorded match no. 500 · Dust 2
  3. Reached level 10 · Mirage
  4. Most kills in a match: 48 · Cache
  5. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 726 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2235
52% better than 54%
0.76 better than 70%
80.6 better than 55%
1.07 better than 72%
56% of 987 duels better than 80%
42% of 141 situations better than 63%
Mirage137
50% right on the average
0.70 better than 37%
73.7 better than 21%
0.99 better than 43%
46% of 336 duels better than 26%
41% of 73 situations better than 59%
Nuke119
54% right on the average
0.76 right on the average
77.7 better than 26%
1.07 better than 53%
58% of 276 duels better than 76%
44% of 86 situations better than 62%
Anubis104
43% better than 23%
0.75 better than 58%
78.6 better than 40%
1.06 better than 65%
55% of 302 duels better than 71%
31% of 70 situations better than 33%
Cache46
46% -
0.76 -
82.5 -
1.07-
56% of 147 duels -
39% of 23 situations -
Ancient32
38% better than 11%
0.72 better than 43%
74.4 better than 17%
1.04 better than 61%
51% of 79 duels right on the average
37% of 19 situations better than 48%
Inferno31
52% better than 44%
0.70 better than 32%
72.8 better than 13%
1.00 better than 38%
49% of 85 duels better than 34%
20% of 10 situations better than 13%
Overpass15
33% -
0.76 -
79.9 -
0.80-
25% of 4 duels -
0% of 2 situations -
Vertigo7
57% -
0.76 -
81.9 -
1.07-
38% of 39 duels -
40% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How autfit_ plays

Across 726 matches autfit_ averages K/R 0.74 and ADR 78.0; the rating across the 562 rated matches is 1.05. Biggest strength: Deaths per round at just 70% (lower is better), better than 75% of level 9 players. Most room to improve: Headshot rate at 36%, better than only 3% of level 9 players. Averages 16.4 kills per match with 36% headshots. The strongest map is Nuke with a 54% win rate in 119 matches. In 235 of 562 matches the rating was 1.10 or higher (42%), in 188 it was below 0.90. In 334 matches with detailed stats: 47 4Ks and 3 aces. Best month by rating: July 2026 at 1.09. autfit_ loses the most ELO in match 3 of the day (−450 ELO, win rate 40%). Things go best on Dust 2 (+355 ELO, win rate 52%). Improved over the last three months: Headshots +3 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.04, ADR at 77.2, Win rate at 49%, ELO at 1,760. Last 30 days: 123 matches, win rate 47%, net ELO −69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.