aun3res

Argentina
Streamer Player
275 matches tracked 33 matches in 30 days
ELO ▼ 89
1,518
30-day peak: 1,655
Rank EU
#588,650
Argentina #1,300 in Argentina

How does aun3res play?

Rating 0.96 (from 125 matches) K/R 0.71 ADR 79.8 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 36%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 125 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 30%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 52%+3 pp · Ø 49% better than 71%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 11%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (47%).

Headshot rate 44%−3 pp · Ø 47% better than 37%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.96−0.02 · Ø 0.98 better than 42%
Pistol kills per match 2.5
Knife kills 8 in 275 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 13.3%+0.4 pp · Ø 12.9% better than 62%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 61%
MVPs per match 1.9−0.3 · Ø 2.2 better than 16%
4Ks and aces 12x 4K, 0 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

6.7 utility damage per round and so well above the average (4.1).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 6.7+2.6 · Ø 4.1 better than 92%
Enemies flashed per round 0.46+0.20 · Ø 0.26 better than 90%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, ADR at 80.7, Headshots at 43%, Win rate at 48%
▼ Got worse
ELO −122

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.71
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.74. Last 3 months: 0.72 (at the start 0.70). Just above the average (0.71).

Patterns

From the last 275 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −360 ELO
51 matches · 31% win rate
On Mirage −303 ELO
64 matches · 44% win rate
On Fridays −288 ELO, win rate 29%

aun3res loses the most ELO on Dust 2: −360 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Most kills in a match: 37 · Inferno
  3. Highest rating in a match: 2.13 · Nuke
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient64
55% better than 66%
0.76 better than 69%
85.0 better than 77%
0.96 better than 36%
49% of 93 duels better than 42%
37% of 19 situations better than 49%
Mirage64
44% better than 30%
0.69 better than 38%
76.4 better than 39%
0.94 better than 30%
49% of 142 duels better than 46%
25% of 16 situations better than 19%
Dust 251
31% better than 3%
0.68 better than 31%
76.3 better than 34%
0.97 better than 40%
54% of 125 duels better than 75%
36% of 14 situations better than 44%
Inferno33
52% better than 54%
0.68 better than 34%
82.5 better than 68%
1.00-
55% of 74 duels better than 74%
50% of 4 situations better than 76%
Anubis30
50% better than 42%
0.67 better than 24%
72.8 better than 14%
0.83 better than 4%
45% of 75 duels better than 20%
10% of 10 situations better than 4%
Nuke24
71% better than 94%
0.81 better than 80%
92.1 better than 91%
1.14-
53% of 68 duels better than 65%
20% of 15 situations better than 12%
Overpass7
43% -
0.57 -
66.8 -
0.83-
44% of 9 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How aun3res plays

Across 275 matches aun3res averages K/R 0.71 and ADR 79.8; the rating across the 125 rated matches is 0.96. Biggest strength: Utility damage per round at 6.7, better than 92% of level 7 players. Most room to improve: Clutch 1v1 won at 29%, better than only 11% of level 7 players. Averages 15.2 kills per match with 44% headshots. The strongest map is Nuke with a 71% win rate in 24 matches. In 41 of 125 matches the rating was 1.10 or higher (33%), in 57 it was below 0.90. In 71 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: August 2026 at 0.98. aun3res loses the most ELO on Dust 2 (−360 ELO, win rate 31%). Things go best on Nuke (+190 ELO, win rate 71%). Match no. 4 of the day goes best: 60% win rate, −73 ELO. Got weaker: ELO −122. Unchanged in recent months: K/R at 0.72, ADR at 80.7, Headshots at 43%, Win rate at 48%. Last 30 days: 33 matches, win rate 45%, net ELO −41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.