aslosla1

Serbia
Player
171 matches tracked 14 matches in 30 days
ELO ▼ 28
2,244
30-day peak: 2,274
Rank EU
#118,329
Serbia #1,244 in Serbia

How does aslosla1 play?

Rating 0.96 (from 14 matches) K/R 0.82 ADR 88.4 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 14 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 14% good 1.10 to 1.29 7% normal 0.90 to 1.09 14% weak 0.75 to 0.89 29% very weak below 0.75 29%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (14 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 55% no comparison

Clutch

Last one alive
Clutch 1v1 won 25% no comparison
Clutch 1v2 won 9% no comparison
Clutch kills per match 1.0 no comparison

Weapons and aim

Strength
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 5% no comparison
K/D 1.15+0.13 · Ø 1.02 better than 85%
Pistol kills per match 2.6
Knife kills 3 in 171 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 12.2% no comparison
3K rounds 3.6% no comparison
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 2x 4K, 0 aces in 14 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 30% no comparison
Utility damage per round 4.0 no comparison
Enemies flashed per round 0.27 no comparison
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether aslosla1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 14 matches from the last 3 months and 157 before.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: June 2026 with 0.85.

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −115 ELO
20 matches · 40% win rate
In match 1 of the day −37 ELO
29 matches · 41% win rate
Between 6:00 and 12:00 −8 ELO, win rate 45%
On Fridays −138 ELO, win rate 32%

aslosla1 loses the most ELO in match 4 of the day: −115 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Ancient
  2. Longest win streak: 9 wins in a row · Anubis
  3. Most kills in a match: 45 · Dust 2
  4. Recorded match no. 100 · Mirage
  5. Reached level 10 · Mirage

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
53% better than 57%
0.86 better than 92%
92.3 better than 92%
0.98-
64% of 28 duels better than 98%
50% of 2 situations better than 80%
Dust 256
50% better than 44%
0.79 better than 74%
84.9 better than 69%
0.60-
30% of 10 duels better than 1%
-
Anubis18
67% better than 90%
0.78 better than 71%
86.0 better than 78%
-
-
-
Nuke16
56% better than 55%
0.93 better than 96%
98.0 better than 96%
1.70-
75% of 4 duels better than 99%
-
Ancient14
43% -
0.75 -
83.6 -
1.05-
56% of 16 duels -
0% of 2 situations -
Inferno6
50% -
0.80 -
81.5 -
0.90-
25% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How aslosla1 plays

Across 171 matches aslosla1 averages K/R 0.82 and ADR 88.4; the rating across the 14 rated matches is 0.96. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 58% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 4 of 14 matches the rating was 1.10 or higher (29%), in 8 it was below 0.90. In 14 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: October 2026 at 0.96. aslosla1 loses the most ELO in match 4 of the day (−115 ELO, win rate 40%). Things go best in match 3 of the day (+163 ELO, win rate 64%). Match no. 3 of the day goes best: 64% win rate, +163 ELO. Last 30 days: 14 matches, win rate 43%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.