AnthonySpooner

Czech Republic
Streamer Player

7,045 followers 2 streams in 30 days last live on Oct 18, 2026

255 matches tracked 34 matches in 30 days
ELO ▼ 59
2,730
30-day peak: 2,879
Rank EU
#22,987
Czech Republic #194 in Czech Republic

How does AnthonySpooner play?

Rating 1.08 (from 160 matches) K/R 0.75 ADR 79.8 from 255 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 159 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 58%+6 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 59%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.09+0.05 · Ø 1.04 better than 63%
Pistol kills per match 2.9
Knife kills 11 in 255 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 41%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 70%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 28x 4K, 3 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.30).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 61%
Enemies flashed per round 0.51+0.21 · Ø 0.30 better than 93%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.77, ADR at 81.2, Win rate at 48%
▼ Got worse
Rating −0.08, ELO −277

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOct

Best month: April 2026 with 0.86. Last 3 months: 0.77 (at the start 0.75). Slightly above the average (0.74).

Patterns

From the last 255 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −129 ELO
37 matches · 41% win rate
On Anubis −115 ELO
31 matches · 42% win rate
On Thursdays −115 ELO, win rate 40%

AnthonySpooner loses the most ELO from match 5 of the day: −129 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Highest rating in a match: 2.25 · Cache
  3. Most kills in a match: 38 · Inferno
  4. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 255 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
50% better than 39%
0.74 better than 46%
78.4 better than 35%
1.04 better than 48%
53% of 197 duels better than 57%
37% of 30 situations better than 43%
Nuke48
50% better than 36%
0.77 better than 55%
81.0 better than 41%
1.08 better than 56%
54% of 114 duels better than 57%
56% of 16 situations better than 84%
Inferno43
56% better than 43%
0.78 better than 53%
83.0 better than 42%
1.21 better than 76%
69% of 110 duels better than 99%
58% of 12 situations better than 88%
Anubis31
42% better than 18%
0.71 better than 30%
78.2 better than 32%
1.05 right on the average
60% of 67 duels better than 88%
14% of 7 situations better than 6%
Cache30
50% -
0.79 -
85.6 -
1.10-
55% of 105 duels -
31% of 13 situations -
Ancient20
45% better than 26%
0.73 better than 37%
77.3 better than 23%
1.05-
54% of 41 duels better than 59%
45% of 11 situations better than 70%
Dust 210
30% -
0.56 -
62.6 -
0.74-
32% of 34 duels -
60% of 5 situations -
Overpass9
44% -
0.78 -
80.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How AnthonySpooner plays

Across 255 matches AnthonySpooner averages K/R 0.75 and ADR 79.8; the rating across the 160 rated matches is 1.08. Biggest strength: Opening duels won at 58%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 30%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 52% headshots. The strongest map is Inferno with a 56% win rate in 43 matches. In 66 of 159 matches the rating was 1.10 or higher (42%), in 56 it was below 0.90. In 128 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: August 2026 at 1.24. AnthonySpooner loses the most ELO from match 5 of the day (−129 ELO, win rate 41%). Things go best in match 2 of the day (+198 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +198 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Rating −0.08, ELO −277. Unchanged in recent months: K/R at 0.77, ADR at 81.2, Win rate at 48%. Last 30 days: 34 matches, win rate 47%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.