amraa1207

Mongolia
Player
321 matches tracked 45 matches in 30 days
ELO ▼ 39
1,703
30-day peak: 1,817
Rank SEA ▼ 4,140 places
#13,044
Mongolia #3,981 in Mongolia
30 days · prev. #8,904 · best #8,904

How does amraa1207 play?

Rating 1.12 (from 237 matches) K/R 0.81 ADR 85.9 from 321 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 237 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

55% headshots and so well above the average (47%).

Headshot rate 55%+8 pp · Ø 47% better than 88%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 1.12+0.13 · Ø 0.99 better than 86%
Pistol kills per match 3.0
Knife kills 15 in 321 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (3.9%).

2K rounds 14.9%+1.8 pp · Ø 13.1% better than 88%
3K rounds 5.3%+1.4 pp · Ø 3.9% better than 93%
MVPs per match 2.5+0.3 · Ø 2.2 better than 79%
4Ks and aces 32x 4K, 3 aces in 155 matches

Utility and deaths

Weakness
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 26%−10 pp · Ø 36% better than 5%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 12%
Enemies flashed per round 0.12−0.15 · Ø 0.27 better than 12%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +7 pp, Win rate +4 pp, ELO +280
= Stayed the same
K/R at 0.81
▼ Got worse
Rating −0.23, ADR −4.6

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOct

Best month: April 2026 with 0.84. Last 3 months: 0.81 (at the start 0.83). Clearly above the average (0.72).

Patterns

From the last 321 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −133 ELO
53 matches · 43% win rate
On Dust 2 −118 ELO
102 matches · 45% win rate
Between 18:00 and 24:00 −176 ELO, win rate 38%
On Thursdays −344 ELO, win rate 35%

amraa1207 loses the most ELO from match 5 of the day: −133 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.17 · Anubis
  3. Most kills in a match: 43 · Anubis
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 321 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2102
45% better than 31%
0.80 better than 82%
86.8 better than 82%
1.13 better than 84%
51% of 340 duels better than 54%
35% of 54 situations better than 39%
Mirage69
46% better than 32%
0.79 better than 79%
83.0 better than 68%
1.07 better than 71%
59% of 198 duels better than 90%
41% of 27 situations better than 59%
Anubis42
62% better than 86%
0.85 better than 94%
87.1 better than 84%
1.17 better than 92%
50% of 155 duels right on the average
30% of 23 situations better than 29%
Inferno34
53% better than 56%
0.85 better than 94%
90.9 better than 93%
1.21 better than 94%
51% of 77 duels right on the average
63% of 8 situations better than 92%
Nuke30
40% better than 10%
0.89 better than 92%
92.3 better than 89%
1.18 better than 83%
52% of 85 duels right on the average
25% of 20 situations better than 19%
Ancient24
46% better than 38%
0.73 better than 48%
76.4 better than 25%
0.99 better than 43%
45% of 88 duels better than 20%
38% of 8 situations right on the average
Cache18
61% -
0.83 -
83.0 -
1.07-
63% of 57 duels -
75% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How amraa1207 plays

Across 321 matches amraa1207 averages K/R 0.81 and ADR 85.9; the rating across the 237 rated matches is 1.12. Biggest strength: 3K rounds at 5.3%, better than 93% of level 8 players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 8 players. Averages 18.2 kills per match with 55% headshots. The strongest map is Anubis with a 62% win rate in 42 matches. In 121 of 237 matches the rating was 1.10 or higher (51%), in 64 it was below 0.90. In 155 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: June 2026 at 1.35. amraa1207 loses the most ELO from match 5 of the day (−133 ELO, win rate 43%). Things go best on Anubis (+246 ELO, win rate 62%). Match no. 4 of the day goes best: 56% win rate, +63 ELO. Improved over the last three months: Headshots +7 pp, Win rate +4 pp, ELO +280. Got weaker: Rating −0.23, ADR −4.6. Unchanged in recent months: K/R at 0.81. Last 30 days: 45 matches, win rate 47%, net ELO −92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.