akkaso777

Poland
Streamer
215 matches tracked 23 matches in 30 days
ELO ▼ 77
1,282
30-day peak: 1,359
Rank EU
#826,147
Poland #58,026 in Poland

How does akkaso777 play?

Rating 0.99 K/R 0.72 ADR 78.7 from 215 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 215 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 26%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. More 1v1 and 1v2 wins than the level 6 average. Higher headshot rate than the level 6 average.
Multi-killsClutcherHeadshots
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).

Level 6

Compared with 949 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 39%
Opening duels won 57%+7 pp · Ø 50% better than 96%

Clutch

Average
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 92%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 8%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (45%).

Headshot rate 56%+11 pp · Ø 45% better than 94%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.98−0.02 · Ø 1.00 better than 54%
Pistol kills per match 2.7
Knife kills 6 in 215 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.0%).

2K rounds 14.5%+1.3 pp · Ø 13.2% better than 86%
3K rounds 4.7%+0.7 pp · Ø 4.0% better than 88%
MVPs per match 2.1−0.1 · Ø 2.2 better than 44%
4Ks and aces 7x 4K, 2 aces in 26 matches

Utility and deaths

Average
Nades, flashes and deaths

0.62 enemies flashed per round and so well above the average (0.25).

Utility hit rate 32%−3 pp · Ø 35% better than 32%
Utility damage per round 5.7+1.8 · Ø 3.9 better than 83%
Enemies flashed per round 0.62+0.37 · Ø 0.25 better than 98%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.13, Rating +0.20, ADR +11.3
= Stayed the same
Headshots at 56%
▼ Got worse
Win rate −14 pp, ELO −190

Aug to Oct 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.84
DecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.84 (at the start 0.71). Well above the average (0.73).

Patterns

From the last 215 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −153 ELO
21 matches · 33% win rate
On Ancient −116 ELO
41 matches · 44% win rate
On Wednesdays −36 ELO, win rate 43%

akkaso777 loses the most ELO in match 4 of the day: −153 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Ancient
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 36 · Mirage
  4. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 215 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
53% better than 61%
0.72 better than 55%
78.2 better than 50%
0.98 right on the average
46% of 278 duels better than 33%
38% of 40 situations better than 53%
Dust 244
50% right on the average
0.72 right on the average
76.9 better than 39%
1.03 better than 64%
51% of 180 duels better than 57%
55% of 29 situations better than 90%
Ancient41
44% better than 28%
0.72 better than 51%
77.7 better than 41%
1.02 better than 67%
49% of 120 duels right on the average
30% of 33 situations better than 36%
Nuke24
58% better than 64%
0.70 better than 35%
80.1 better than 55%
0.93 better than 29%
54% of 91 duels better than 67%
24% of 17 situations better than 16%
Anubis17
41% better than 25%
0.76 better than 74%
81.1 better than 61%
1.01 better than 61%
48% of 46 duels better than 40%
67% of 9 situations better than 98%
Inferno13
46% -
0.65 -
76.4 -
0.84-
51% of 47 duels -
25% of 4 situations -
Overpass6
67% -
0.84 -
92.2 -
1.17-
48% of 31 duels -
17% of 6 situations -
Cache3
67% -
0.71 -
75.9 -
1.01-
38% of 8 duels -
25% of 4 situations -
Train3
33% -
0.82 -
85.5 -
1.13-
67% of 6 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How akkaso777 plays

Across 215 matches akkaso777 averages K/R 0.72, ADR 78.7 and a rating of 0.99. Biggest strength: Opening duels won at 57%, better than 96% of level 6 players. Averages 15.8 kills per match with 56% headshots. The strongest map is Nuke with a 58% win rate in 24 matches. In 76 of 215 matches the rating was 1.10 or higher (35%), in 85 it was below 0.90. In 26 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: October 2026 at 1.17. akkaso777 loses the most ELO in match 4 of the day (−153 ELO, win rate 33%). Things go best in match 1 of the day (+282 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +282 ELO. Improved over the last three months: K/R +0.13, Rating +0.20, ADR +11.3. Got weaker: Win rate −14 pp, ELO −190. Unchanged in recent months: Headshots at 56%. Last 30 days: 23 matches, win rate 43%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.