akemmyyy

Russia
Streamer
256 matches tracked

How does akemmyyy play?

Rating 0.97 (from 156 matches) K/R 0.69 ADR 77.6 from 256 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 156 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 10% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 50%−1 pp · Ø 51% better than 43%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (50%).

Headshot rate 58%+8 pp · Ø 50% better than 93%
AWP share of kills 0%−10 pp · Ø 10% better than 1%
K/D 0.95−0.07 · Ø 1.02 better than 24%
Pistol kills per match 2.4
Knife kills 12 in 256 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.2% of rounds and so well below the average (4.0%).

2K rounds 14.2%+1.0 pp · Ø 13.2% better than 73%
3K rounds 2.2%−1.8 pp · Ø 4.0% better than 1%
MVPs per match 2.0−0.3 · Ø 2.3 better than 19%
4Ks and aces 7x 4K, 0 aces in 36 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 37%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.72, Rating at 0.99, ADR at 78.1
▼ Got worse
Win rate −10 pp, ELO −66

Aug 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: May 2026 with 0.74. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.73).

Patterns

From the last 256 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −97 ELO
33 matches · 39% win rate
With badinfluence on the team no ELO value
65 matches · 28% win rate
On Saturdays −185 ELO, win rate 35%

akemmyyy loses the most ELO in match 4 of the day: −97 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Highest rating in a match: 2.10 · Dust 2
  4. Most kills in a match: 38 · Cache
  5. Reached level 10 · Mirage

Maps in detail

from the last 256 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
43% better than 20%
0.70 better than 32%
80.4 right on the average
0.95 better than 24%
47% of 363 duels better than 25%
45% of 38 situations better than 71%
Dust 281
49% better than 42%
0.67 better than 21%
73.4 better than 17%
0.96 better than 29%
51% of 176 duels right on the average
54% of 28 situations better than 86%
Anubis28
57% better than 66%
0.69 better than 24%
77.5 better than 31%
0.97 better than 29%
52% of 77 duels better than 53%
43% of 7 situations better than 64%
Ancient9
56% -
0.62 -
71.3 -
0.98-
48% of 23 duels -
67% of 3 situations -
Cache8
38% -
0.74 -
77.9 -
0.91-
59% of 17 duels -
40% of 5 situations -
Nuke8
50% -
0.73 -
78.6 -
1.26-
27% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How akemmyyy plays

Across 256 matches akemmyyy averages K/R 0.69 and ADR 77.6; the rating across the 156 rated matches is 0.97. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.2%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 58% headshots. The strongest map is Anubis with a 57% win rate in 28 matches. In 49 of 156 matches the rating was 1.10 or higher (31%), in 69 it was below 0.90. In 36 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: August 2026 at 0.99. akemmyyy loses the most ELO in match 4 of the day (−97 ELO, win rate 39%). Things go best on Anubis (+178 ELO, win rate 57%). Match no. 1 of the day goes best: 52% win rate, +218 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −10 pp, ELO −66. Unchanged in recent months: K/R at 0.72, Rating at 0.99, ADR at 78.1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.