aj_stylcs

Germany
Streamer

48 followers 1 stream in 30 days 3 avg. viewers last live on Oct 15, 2026

491 matches tracked 54 matches in 30 days
ELO ▲ 66
2,180
30-day peak: 2,332
Rank EU
#143,370
Germany #3,827 in Germany

How does aj_stylcs play?

Rating 1.00 (from 337 matches) K/R 0.72 ADR 78.3 from 491 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 337 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 2.6
Knife kills 6 in 491 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 42%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 29x 4K, 2 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 30%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.12, ELO +126
= Stayed the same
K/R at 0.73, ADR at 79.7, Win rate at 49%
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.64
AprMayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 491 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −604 ELO
71 matches · 38% win rate
On Cache −169 ELO
34 matches · 35% win rate
Between 6:00 and 12:00 −143 ELO, win rate 37%
On Fridays −282 ELO, win rate 42%

aj_stylcs loses the most ELO in match 3 of the day: −604 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.48 · Anubis
  3. Recorded match no. 250 · Ancient
  4. Most kills in a match: 38 · Ancient

Maps in detail

from the last 491 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient130
58% better than 69%
0.77 better than 63%
82.4 better than 57%
1.04 better than 55%
48% of 543 duels better than 32%
39% of 46 situations better than 56%
Anubis111
50% right on the average
0.72 better than 41%
80.1 better than 48%
1.02 better than 48%
52% of 356 duels better than 54%
31% of 35 situations better than 32%
Dust 296
46% better than 30%
0.66 better than 15%
73.9 better than 16%
0.99 better than 36%
44% of 307 duels better than 16%
32% of 38 situations better than 33%
Inferno55
47% better than 28%
0.72 better than 32%
76.6 better than 22%
0.97 better than 21%
56% of 176 duels better than 63%
47% of 17 situations better than 70%
Nuke45
51% better than 36%
0.65 better than 9%
72.7 better than 13%
0.93 better than 13%
41% of 175 duels better than 4%
23% of 22 situations better than 14%
Cache34
35% -
0.74 -
80.3 -
1.05-
53% of 112 duels -
62% of 13 situations -
Overpass11
55% -
0.72 -
77.4 -
-
-
-
Mirage8
38% -
0.72 -
79.6 -
0.93-
21% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aj_stylcs plays

Across 491 matches aj_stylcs averages K/R 0.72 and ADR 78.3; the rating across the 337 rated matches is 1.00. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 53% headshots. The strongest map is Ancient with a 58% win rate in 130 matches. In 118 of 337 matches the rating was 1.10 or higher (35%), in 135 it was below 0.90. In 191 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: September 2026 at 1.06. aj_stylcs loses the most ELO in match 3 of the day (−604 ELO, win rate 38%). Things go best on Ancient (+587 ELO, win rate 58%). Match no. 1 of the day goes best: 56% win rate, +262 ELO. Improved over the last three months: Rating +0.12, ELO +126. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.73, ADR at 79.7, Win rate at 49%. Last 30 days: 54 matches, win rate 54%, net ELO +95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.