abracs27

abracs27

MD
Streamer Player

268 followers 25 streams in 30 days 3 avg. viewers last live on Oct 17, 2026

269 matches tracked 77 matches in 30 days

How does abracs27 play?

Rating 1.08 (from 226 matches) K/R 0.73 ADR 76.7 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 226 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 29% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 13%
Opening duels won 54%+3 pp · Ø 51% better than 69%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 26%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 66%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 47%−4 pp · Ø 51% better than 26%
AWP share of kills 18%+7 pp · Ø 11% better than 78%
K/D 1.14+0.11 · Ø 1.03 better than 77%
Pistol kills per match 2.6
Knife kills 3 in 269 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.0%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 46%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 36%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 30x 4K, 8 aces in 210 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 43%
Enemies flashed per round 0.58+0.27 · Ø 0.31 better than 96%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.08, ADR at 76.7
▼ Got worse
Headshots −3 pp, Win rate −15 pp, ELO −272

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: May 2026 with 0.77. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 269 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −290 ELO
57 matches · 46% win rate
In match 4 of the day −209 ELO
34 matches · 44% win rate
On Mondays −106 ELO, win rate 47%

abracs27 loses the most ELO from match 5 of the day: −290 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.46 · Ancient
  2. Recorded match no. 250 · Ancient
  3. Most kills in a match: 36 · Mirage
  4. Longest win streak: 9 wins in a row · Cache

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
60% better than 81%
0.72 better than 35%
77.1 better than 26%
1.07 better than 57%
57% of 210 duels better than 77%
47% of 47 situations better than 73%
Mirage54
56% better than 66%
0.75 right on the average
78.3 better than 33%
1.14 better than 79%
57% of 153 duels better than 79%
36% of 36 situations better than 42%
Anubis45
51% better than 43%
0.71 better than 32%
73.8 better than 12%
1.05 right on the average
53% of 87 duels better than 56%
35% of 31 situations better than 41%
Ancient43
56% better than 60%
0.73 better than 39%
79.1 better than 33%
1.05 better than 52%
53% of 138 duels better than 56%
11% of 27 situations better than 4%
Inferno25
60% better than 64%
0.76 right on the average
80.0 better than 35%
1.18 better than 75%
58% of 66 duels better than 70%
27% of 15 situations better than 23%
Cache20
40% -
0.66 -
67.7 -
0.96-
38% of 53 duels -
45% of 11 situations -
Nuke7
14% -
0.73 -
75.7 -
0.89-
43% of 14 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How abracs27 plays

Across 269 matches abracs27 averages K/R 0.73 and ADR 76.7; the rating across the 226 rated matches is 1.08. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 47% headshots. The strongest map is Dust 2 with a 60% win rate in 75 matches. In 96 of 226 matches the rating was 1.10 or higher (42%), in 64 it was below 0.90. In 210 matches with detailed stats: 30 4Ks and 8 aces. Best month by rating: October 2026 at 1.12. abracs27 loses the most ELO from match 5 of the day (−290 ELO, win rate 46%). Things go best in match 2 of the day (+266 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +266 ELO. Got weaker: Headshots −3 pp, Win rate −15 pp, ELO −272. Unchanged in recent months: K/R at 0.73, Rating at 1.08, ADR at 76.7. Last 30 days: 77 matches, win rate 49%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.