7KostaS7

Poland
Moderator Player
170 matches tracked 10 matches in 30 days

How does 7KostaS7 play?

Rating 1.22 (from 13 matches) K/R 0.84 ADR 89.0 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 13 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 31% good 1.10 to 1.29 15% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Multi-killsDamageHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (10 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 12% no comparison
Opening duels won 53% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 20% no comparison
Clutch kills per match 2.2 no comparison

Weapons and aim

Strength
Where do the kills come from?

1.20 K/D and so clearly above the average (1.03).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 3% no comparison
K/D 1.20+0.17 · Ø 1.03 better than 90%
Pistol kills per match 3.3
Knife kills 8 in 170 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 16.5% no comparison
3K rounds 2.5% no comparison
MVPs per match 2.7+0.4 · Ø 2.3 better than 84%
4Ks and aces 3x 4K, 1 ace in 10 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 41% no comparison
Utility damage per round 5.6 no comparison
Enemies flashed per round 0.37 no comparison
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether 7KostaS7 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 10 matches from the last 3 months and 158 before.

Kills per round (K/R)

0.79
AprMayJunJulAugSepOct

Best month: June 2026 with 0.87.

Patterns

From the last 170 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −124 ELO
26 matches · 38% win rate
On Thursdays −126 ELO, win rate 41%

7KostaS7 loses the most ELO on Dust 2: −124 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Mirage
  2. Most kills in a match: 43 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
56% better than 67%
0.82 better than 81%
86.6 better than 75%
1.54-
70% of 10 duels better than 99%
-
Ancient32
41% better than 17%
0.82 better than 82%
88.3 better than 81%
1.13-
56% of 18 duels better than 74%
0% of 1 situations better than 1%
Dust 226
38% better than 10%
0.83 better than 84%
89.7 better than 86%
1.17-
60% of 10 duels better than 88%
0% of 2 situations better than 1%
Nuke17
47% better than 24%
0.91 better than 94%
94.9 better than 92%
-
-
-
Inferno15
40% better than 12%
0.81 better than 72%
89.0 better than 80%
0.65-
17% of 6 duels better than 1%
-
Anubis12
83% -
1.04 -
102.1 -
1.22-
62% of 13 duels -
0% of 3 situations -
Cache12
58% -
0.68 -
76.2 -
-
-
-
Overpass4
50% -
0.89 -
96.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How 7KostaS7 plays

Across 170 matches 7KostaS7 averages K/R 0.84 and ADR 89.0; the rating across the 13 rated matches is 1.22. Biggest strength: K/D at 1.20, better than 90% of level 10 · 2,250-2,499 ELO players. Averages 18.4 kills per match with 56% headshots. The strongest map is Anubis with a 83% win rate in 12 matches. In 8 of 13 matches the rating was 1.10 or higher (62%), in 3 it was below 0.90. In 10 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: September 2026 at 1.19. 7KostaS7 loses the most ELO on Dust 2 (−124 ELO, win rate 38%). Things go best on Mirage (+101 ELO, win rate 56%). Last 30 days: 10 matches, win rate 60%, net ELO +95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.