4308Graf

Ukraine
Streamer

799 followers 30 streams in 30 days 13 avg. viewers last live on Oct 23, 2026

562 matches tracked 140 matches in 30 days
ELO ▼ 141
1,445
30-day peak: 1,630
Rank EU
#658,855
Ukraine #29,367 in Ukraine

How does 4308Graf play?

Rating 1.11 (from 414 matches) K/R 0.78 ADR 86.1 from 562 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 414 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (308 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 54%+5 pp · Ø 49% better than 85%

Clutch

Strength
Last one alive

3.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 63%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 3.1+1.4 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

29% headshots and so well below the average (47%).

Headshot rate 29%−18 pp · Ø 47% better than 1%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.21+0.23 · Ø 0.98 better than 98%
Pistol kills per match 2.1
Knife kills 11 in 562 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.3% of rounds and so just above the average (12.9%).

2K rounds 13.3%+0.4 pp · Ø 12.9% better than 62%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 46%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 36x 4K, 4 aces in 308 matches

Utility and deaths

Strength
Nades, flashes and deaths

10.5 utility damage per round and so well above the average (4.1).

Utility hit rate 52%+16 pp · Ø 36% better than 99%
Utility damage per round 10.5+6.4 · Ø 4.1 better than 99%
Enemies flashed per round 0.31+0.05 · Ø 0.26 better than 63%
Deaths per round 64%−9 pp · Ø 73% better than 99%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +5 pp, ELO +394
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, ADR −4.0, Headshots −2 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.73
AprMayJunJulAugSepOct

Best month: July 2026 with 0.88. Last 3 months: 0.74 (at the start 0.83). Slightly above the average (0.71).

Patterns

From the last 562 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −180 ELO
148 matches · 45% win rate
On Inferno −178 ELO
88 matches · 47% win rate
On Thursdays −165 ELO, win rate 39%

4308Graf loses the most ELO on Dust 2: −180 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Inferno
  2. Most kills in a match: 50 · Ancient
  3. Highest rating in a match: 3.24 · Anubis
  4. Longest win streak: 8 wins in a row · Cache

Maps in detail

from the last 562 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2148
45% better than 32%
0.78 better than 80%
85.0 better than 79%
1.12 better than 88%
52% of 315 duels better than 62%
42% of 111 situations better than 61%
Mirage107
54% better than 66%
0.79 better than 84%
84.3 better than 80%
1.18 better than 95%
52% of 148 duels better than 63%
47% of 60 situations better than 76%
Anubis96
48% better than 37%
0.75 better than 69%
83.2 better than 73%
1.08 better than 78%
56% of 203 duels better than 80%
43% of 74 situations better than 64%
Inferno88
47% better than 36%
0.78 better than 82%
93.1 better than 97%
1.13 better than 87%
62% of 252 duels better than 93%
38% of 65 situations right on the average
Ancient70
49% better than 45%
0.76 better than 69%
85.1 better than 77%
1.09 better than 81%
53% of 123 duels better than 67%
34% of 58 situations better than 43%
Cache39
49% -
0.84 -
88.0 -
1.10-
54% of 90 duels -
33% of 24 situations -
Nuke13
38% -
0.81 -
88.1 -
0.90-
50% of 10 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 4308Graf plays

Across 562 matches 4308Graf averages K/R 0.78 and ADR 86.1; the rating across the 414 rated matches is 1.11. Biggest strength: Utility hit rate at 52%, better than 99% of level 7 players. Most room to improve: Headshot rate at 29%, better than only 1% of level 7 players. Averages 17.0 kills per match with 29% headshots. The strongest map is Mirage with a 54% win rate in 107 matches. In 187 of 414 matches the rating was 1.10 or higher (45%), in 114 it was below 0.90. In 308 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: July 2026 at 1.28. 4308Graf loses the most ELO on Dust 2 (−180 ELO, win rate 45%). Things go best on Mirage (+510 ELO, win rate 54%). Match no. 4 of the day goes best: 56% win rate, +263 ELO. Improved over the last three months: Win rate +5 pp, ELO +394. Got weaker: K/R −0.09, ADR −4.0, Headshots −2 pp. Last 30 days: 140 matches, win rate 46%, net ELO −195.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.