1masiCS

Finland
Streamer Player

1,090 followers 7 streams in 30 days 40 avg. viewers last live on Oct 7, 2026

423 matches tracked 84 matches in 30 days

How does 1masiCS play?

Rating 1.00 (from 284 matches) K/R 0.73 ADR 81.5 from 423 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 284 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 22%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 47%−5 pp · Ø 52% better than 13%

Clutch

Weakness
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.99−0.05 · Ø 1.04 better than 25%
Pistol kills per match 2.5
Knife kills 6 in 423 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 12.9%−0.7 pp · Ø 13.6% better than 29%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 31%
MVPs per match 2.2−0.2 · Ø 2.4 better than 29%
4Ks and aces 35x 4K, 4 aces in 179 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.2+1.1 · Ø 4.1 better than 81%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 74%+3 pp · Ø 71% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.00, ADR at 80.9
▼ Got worse
Headshots −6 pp, Win rate −6 pp, ELO −239

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: May 2026 with 0.77. Last 3 months unchanged at 0.73. Just below the average (0.75).

Patterns

From the last 423 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −221 ELO
44 matches · 48% win rate
In match 4 of the day −164 ELO
55 matches · 45% win rate
Between 6:00 and 12:00 −385 ELO, win rate 35%
On Fridays −279 ELO, win rate 44%

1masiCS loses the most ELO on Cache: −221 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.46 · Cache
  4. Longest win streak: 9 wins in a row · Inferno

Maps in detail

from the last 423 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage164
52% better than 46%
0.74 better than 44%
82.2 better than 54%
0.99 better than 29%
50% of 521 duels better than 38%
45% of 47 situations better than 70%
Ancient80
55% better than 57%
0.73 better than 39%
82.1 right on the average
1.02 better than 40%
50% of 250 duels better than 38%
24% of 34 situations better than 17%
Nuke79
56% right on the average
0.74 better than 39%
81.8 better than 45%
1.08 better than 59%
51% of 234 duels better than 39%
31% of 26 situations better than 24%
Cache44
48% -
0.70 -
78.8 -
0.97-
42% of 186 duels -
27% of 15 situations -
Inferno38
55% better than 45%
0.74 better than 37%
80.3 better than 28%
0.93 better than 6%
48% of 130 duels better than 16%
25% of 8 situations better than 19%
Overpass8
75% -
0.80 -
90.1 -
1.13-
75% of 4 duels -
33% of 3 situations -
Dust 26
17% -
0.74 -
80.6 -
0.81-
31% of 16 duels -
-
Anubis4
25% -
0.50 -
64.5 -
0.54-
47% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How 1masiCS plays

Across 423 matches 1masiCS averages K/R 0.73 and ADR 81.5; the rating across the 284 rated matches is 1.00. Biggest strength: Utility damage per round at 5.2, better than 81% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 47%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 47% headshots. The strongest map is Nuke with a 56% win rate in 79 matches. In 92 of 284 matches the rating was 1.10 or higher (32%), in 116 it was below 0.90. In 179 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: September 2026 at 1.04. 1masiCS loses the most ELO on Cache (−221 ELO, win rate 48%). Things go best from match 5 of the day (+415 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +415 ELO. Got weaker: Headshots −6 pp, Win rate −6 pp, ELO −239. Unchanged in recent months: K/R at 0.73, Rating at 1.00, ADR at 80.9. Last 30 days: 84 matches, win rate 43%, net ELO −291.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.