1martin_dkg

Poland
Streamer
285 matches tracked 69 matches in 30 days
ELO ▲ 54
2,140
30-day peak: 2,242
Rank EU
#161,558
Poland #9,017 in Poland

How does 1martin_dkg play?

Rating 1.07 (from 159 matches) K/R 0.29 ADR 32.3 from 285 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 159 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 28%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (49%).

Headshot rate 62%+13 pp · Ø 49% better than 98%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 2.4 from the last 284
Knife kills 1 in 284 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.3%).

2K rounds 14.7%+1.4 pp · Ø 13.3% better than 79%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 41x 4K, 1 ace in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 28% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 63%
Deaths per round 28%−44 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.61, ADR +68.1, Headshots +3 pp, Win rate +3 pp
= Stayed the same
Nothing clear
▼ Got worse
ELO −157

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.67
JanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.89. Last 3 months: 0.77 (at the start 0.16). Slightly above the average (0.74).

Patterns

From the last 284 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −274 ELO
36 matches · 36% win rate
On Anubis −244 ELO
47 matches · 40% win rate
Between 0:00 and 6:00 −48 ELO, win rate 44%
On Sundays −90 ELO, win rate 43%

1martin_dkg loses the most ELO in match 4 of the day: −274 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 284 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
59% better than 78%
0.78 better than 71%
84.9 better than 73%
1.15 better than 85%
48% of 145 duels better than 34%
33% of 15 situations better than 36%
Dust 270
46% better than 30%
0.74 right on the average
82.0 better than 55%
1.06 better than 60%
46% of 156 duels better than 22%
27% of 15 situations better than 22%
Anubis47
40% better than 15%
0.76 better than 62%
85.6 better than 76%
1.07 better than 64%
48% of 188 duels better than 30%
40% of 20 situations better than 58%
Ancient46
50% better than 45%
0.78 better than 68%
88.3 better than 81%
1.08 better than 68%
50% of 114 duels better than 43%
29% of 24 situations better than 26%
Nuke33
52% better than 39%
0.70 better than 23%
76.6 better than 22%
0.96 better than 20%
53% of 99 duels right on the average
17% of 6 situations better than 5%
Cache9
22% -
0.77 -
77.6 -
1.04-
54% of 37 duels -
67% of 3 situations -
Inferno3
33% -
0.77 -
83.0 -
1.11-
40% of 5 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1martin_dkg plays

Across 285 matches 1martin_dkg averages K/R 0.29 and ADR 32.3; the rating across the 159 rated matches is 1.07. Biggest strength: Deaths per round at just 28% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 32.3, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 62% headshots. The strongest map is Mirage with a 59% win rate in 75 matches. In 70 of 159 matches the rating was 1.10 or higher (44%), in 50 it was below 0.90. In 151 matches with detailed stats: 41 4Ks and 1 ace. Best month by rating: August 2026 at 1.23. 1martin_dkg loses the most ELO in match 4 of the day (−274 ELO, win rate 36%). Things go best on Mirage (+451 ELO, win rate 59%). Match no. 1 of the day goes best: 54% win rate, +373 ELO. Improved over the last three months: K/R +0.61, ADR +68.1, Headshots +3 pp, Win rate +3 pp. Got weaker: ELO −157. Last 30 days: 69 matches, win rate 52%, net ELO +84.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.