Zkaex_
LIVE 100 followers 16 streams in 30 days 1 avg. viewers last live on Oct 17, 2026
How does Zkaex_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).
Compared with 2,043 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average47% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average1.21 K/D and so clearly above the average (1.02).
Impact
Strength2.7 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: July 2026 with 0.90.
Rating, 1.00 is an average match
Best month: July 2026 with 1.34.
Damage per round (ADR)
Best month: October 2026 with 96.3.
Share of headshot kills
Best month: September 2026 with 48%.
Matches won (win rate)
Best month: March 2026 with 71%.
Best month: September 2026 with 2,594.
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 60%.
Patterns
From the last 102 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Zkaex_ loses the most ELO in match 1 of the day: +8 ELO, 52% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 44 · Mirage
- Highest rating in a match: 2.37 · Mirage
Maps in detail
from the last 102 matchesCompared with players on the same level who have at least 15 matches on the map.
How Zkaex_ plays
Across 110 matches Zkaex_ averages K/R 0.82 and ADR 88.9; the rating across the 102 rated matches is 1.18. Biggest strength: Rating at 1.18, better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 43% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 52 of 102 matches the rating was 1.10 or higher (51%), in 24 it was below 0.90. In 65 matches with detailed stats: 14 4Ks and 5 aces. Best month by rating: July 2026 at 1.34. Zkaex_ loses the most ELO in match 1 of the day (+8 ELO, win rate 52%). Things go best from match 5 of the day (+226 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate, +226 ELO. Last 30 days: 23 matches, win rate 43%, net ELO −56.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.