Zkaex_

Zkaex_

Switzerland
Streamer

100 followers 16 streams in 30 days 1 avg. viewers last live on Oct 17, 2026

110 matches tracked 23 matches in 30 days

How does Zkaex_ play?

Rating 1.18 (from 102 matches) K/R 0.82 ADR 88.9 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 102 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 87%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.02).

Headshot rate 43%−7 pp · Ø 50% better than 12%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.21+0.19 · Ø 1.02 better than 92%
Pistol kills per match 3.5 from the last 102
Knife kills 3 in 102 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 85%
3K rounds 4.8%+0.8 pp · Ø 4.0% better than 76%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 14x 4K, 5 aces in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 53%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 79%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Zkaex_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 65 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.83
DecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.90.

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +8 ELO
27 matches · 52% win rate
With pozyyy on the team no ELO value
42 matches · 50% win rate
Between 0:00 and 6:00 +3 ELO, win rate 50%
On Wednesdays +170 ELO, win rate 54%

Zkaex_ loses the most ELO in match 1 of the day: +8 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 44 · Mirage
  3. Highest rating in a match: 2.37 · Mirage

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
68% better than 94%
0.82 better than 82%
88.7 better than 84%
1.20 better than 91%
56% of 132 duels better than 77%
42% of 12 situations better than 60%
Dust 217
47% better than 32%
0.87 better than 93%
92.7 better than 93%
1.28 better than 97%
67% of 79 duels better than 99%
50% of 12 situations better than 81%
Ancient15
53% better than 55%
0.76 better than 56%
83.8 better than 61%
1.04 better than 52%
57% of 65 duels better than 78%
25% of 8 situations better than 20%
Nuke12
75% -
0.77 -
86.1 -
1.11-
46% of 59 duels -
100% of 4 situations -
Anubis9
56% -
0.81 -
85.8 -
1.16-
57% of 42 duels -
67% of 3 situations -
Cache8
50% -
0.89 -
101.1 -
1.24-
55% of 33 duels -
17% of 6 situations -
Inferno7
43% -
0.75 -
80.6 -
1.08-
53% of 36 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zkaex_ plays

Across 110 matches Zkaex_ averages K/R 0.82 and ADR 88.9; the rating across the 102 rated matches is 1.18. Biggest strength: Rating at 1.18, better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 43% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 52 of 102 matches the rating was 1.10 or higher (51%), in 24 it was below 0.90. In 65 matches with detailed stats: 14 4Ks and 5 aces. Best month by rating: July 2026 at 1.34. Zkaex_ loses the most ELO in match 1 of the day (+8 ELO, win rate 52%). Things go best from match 5 of the day (+226 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate, +226 ELO. Last 30 days: 23 matches, win rate 43%, net ELO −56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.