tryxzl

AR
Streamer
220 matches tracked 44 matches in 30 days Follow on Twitch

How does tryxzl play?

Rating 1.12 (from 44 matches) K/R 0.70 ADR 77.7 from 220 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95% on level 5
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 44 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 30% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 7% very weak below 0.75 23%
better than most on level 5 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 52%+3 pp better than 78%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−4 pp better than 36%
Clutch 1v2 won 23%+2 pp better than 65%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%+1 pp better than 56%
AWP share of kills 7%−4 pp better than 41%
K/D 0.970.00 level
Pistol kills per match 2.4 from the last 219

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%+0.2 pp better than 56%
Rounds with 3K 3.7%0.0 pp level
MVPs per match 2.0−0.1 better than 38%
4Ks and aces 17x 4K, 3 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 46%
Utility damage per round 4.9+1.0 better than 73%
Enemies flashed per round 0.49+0.24 better than 93%
Rounds with a death 71%−2 pp better than 78%

Progress

One value per month, dashed line is the Level 5 average
▲ Improved
K/R +0.05, ADR +6.5
= Stayed the same
Headshots at 45%
▼ Got worse
Win rate −13 pp, ELO −276

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.72 (at the start 0.67).

Patterns

From the last 219 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −255 ELO
68 matches · 43% wins
From match 5 of the day −156 ELO
23 matches · 39% wins
Between 12:00 and 18:00 −101 ELO, win rate 40%
On Thursdays −261 ELO, win rate 34%

tryxzl loses the most ELO in match 1 of the day: −255 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.67 · Mirage
  2. Most kills in a match: 41 · Mirage
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 219 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
52% better than 58%
0.67 better than 31%
77.1 better than 45%
1.07-
50% of 175 duels better than 56%
30% of 23 situations better than 28%
Mirage46
46% better than 35%
0.75 better than 72%
83.6 better than 78%
1.19-
45% of 149 duels better than 27%
63% of 27 situations better than 94%
Ancient35
46% better than 37%
0.64 better than 18%
71.1 better than 13%
0.93-
43% of 91 duels better than 18%
36% of 22 situations level
Anubis34
56% better than 68%
0.70 better than 45%
77.0 better than 39%
1.17-
54% of 101 duels better than 74%
50% of 26 situations better than 80%
Inferno32
53% better than 58%
0.67 better than 41%
72.9 better than 27%
0.97-
44% of 93 duels better than 23%
36% of 14 situations better than 45%
Nuke11
36% -
0.79 -
85.6 -
1.20-
60% of 47 duels -
50% of 8 situations -
Cache7
71% -
0.73 -
84.2 -
1.96-
43% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tryxzl plays

Across 220 matches tryxzl averages K/R 0.70 and ADR 77.7; the rating across the 44 rated matches is 1.12. Biggest strength: Rating at 1.12. That is better than 95% of players on level 5. On average 14.9 kills per match, 45% of them headshots. The strongest map is Anubis with a 56% win rate in 34 matches. In 21 of 44 matches the rating was 1.10 or higher (48%), in 13 it was below 0.90. In 98 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: October 2026 at 1.14. tryxzl loses the most ELO in match 1 of the day (−255 ELO, win rate 43%). Things go best in match 4 of the day (+367 ELO, win rate 77%). Improved over the last three months: K/R +0.05, ADR +6.5. Got weaker: Win rate −13 pp, ELO −276. Unchanged in recent months: Headshots at 45%. Last 30 days: 44 matches, win rate 50%, ELO balance +135.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 5): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.