tim69_number_one

tim69_number_one

JP
Streamer

3,121 followers 1 stream in 30 days 1 avg. viewers last live on Sep 24, 2026

64 matches tracked

How does tim69_number_one play?

Rating 1.03 K/R 0.74 ADR 80.6 from 64 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 64 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,723 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 52%+2 pp · Ø 50% better than 59%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 91%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 10%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 30%
AWP share of kills 18%+8 pp · Ø 10% better than 83%
K/D 1.03+0.03 · Ø 1.00 better than 52%
Pistol kills per match 3.1
Knife kills 1 in 64 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 71%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 53%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 8x 4K, 1 ace in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.28).

Utility hit rate 41%+5 pp · Ø 36% better than 85%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 13%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether tim69_number_one is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 64 matches, all from the last 3 months.

Kills per round (K/R)

0.59
AugSepOct

Patterns

From the last 64 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −84 ELO
22 matches · 41% win rate
On Mirage −23 ELO
23 matches · 43% win rate
Between 0:00 and 6:00 −61 ELO, win rate 41%

tim69_number_one loses the most ELO in match 1 of the day: −84 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.80 · Cache
  2. Most kills in a match: 37 · Anubis
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 64 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
43% better than 20%
0.76 better than 61%
79.4 better than 43%
1.04 better than 54%
56% of 91 duels better than 78%
64% of 14 situations better than 96%
Anubis12
50% -
0.76 -
84.8 -
1.05-
44% of 62 duels -
38% of 13 situations -
Dust 29
56% -
0.68 -
77.8 -
0.94-
50% of 32 duels -
0% of 1 situations -
Ancient8
63% -
0.76 -
81.0 -
1.04-
50% of 34 duels -
33% of 6 situations -
Nuke5
80% -
0.71 -
75.7 -
1.01-
59% of 27 duels -
60% of 5 situations -
Cache4
75% -
0.82 -
89.6 -
1.13-
59% of 29 duels -
-
Inferno3
0% -
0.59 -
71.3 -
0.82-
50% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How tim69_number_one plays

Across 64 matches tim69_number_one averages K/R 0.74, ADR 80.6 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 49%, better than 91% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 46% headshots. The strongest map is Anubis with a 50% win rate in 12 matches. In 26 of 64 matches the rating was 1.10 or higher (41%), in 23 it was below 0.90. In 64 matches with detailed stats: 8 4Ks and 1 ace. tim69_number_one loses the most ELO in match 1 of the day (−84 ELO, win rate 41%). Last 30 days: 4 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.