THX__Davider

Spain
Streamer
146 matches tracked

How does THX__Davider play?

Rating 1.14 (from 15 matches) K/R 0.84 ADR 94.2 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 15 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 27% good 1.10 to 1.29 33% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (10 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 18% no comparison
Opening duels won 60% no comparison

Clutch

Last one alive
Clutch 1v1 won 33% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 0.7 no comparison

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.02).

Headshot rate 47%−3 pp · Ø 50% better than 34%
AWP share of kills 21% no comparison
K/D 1.17+0.15 · Ø 1.02 better than 89%
Pistol kills per match 2.9
Knife kills 3 in 146 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.6% no comparison
3K rounds 5.0% no comparison
MVPs per match 2.8+0.5 · Ø 2.3 better than 91%
4Ks and aces 5x 4K, 0 aces in 10 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so right on the average (72%). Lower is better.

Utility hit rate 50% no comparison
Utility damage per round 6.0 no comparison
Enemies flashed per round 0.19 no comparison
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether THX__Davider is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 10 matches from the last 3 months and 102 before.

Kills per round (K/R)

0.78
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.94.

Patterns

From the last 146 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −160 ELO
32 matches · 34% win rate
On Ancient −68 ELO
20 matches · 35% win rate
On Saturdays −113 ELO, win rate 38%

THX__Davider loses the most ELO on Mirage: −160 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.76 · Anubis
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 42 · Anubis
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
34% better than 5%
0.82 better than 84%
93.0 better than 94%
0.95-
60% of 15 duels better than 91%
0% of 1 situations better than 1%
Dust 227
56% better than 65%
0.87 better than 93%
96.9 better than 97%
1.23-
73% of 11 duels better than 99%
100% of 1 situations better than 99%
Anubis26
62% better than 80%
0.83 better than 88%
92.4 better than 94%
1.17-
58% of 40 duels better than 85%
33% of 3 situations better than 39%
Ancient20
35% better than 7%
0.85 better than 92%
95.7 better than 96%
1.12-
47% of 15 duels better than 24%
0% of 1 situations better than 1%
Inferno19
47% better than 27%
0.84 better than 87%
100.7 better than 99%
1.12-
60% of 25 duels better than 85%
0% of 1 situations better than 2%
Cache14
71% -
0.82 -
89.6 -
-
-
-
Nuke5
40% -
0.80 -
85.4 -
-
-
-
Overpass3
67% -
0.85 -
86.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How THX__Davider plays

Across 146 matches THX__Davider averages K/R 0.84 and ADR 94.2; the rating across the 15 rated matches is 1.14. Biggest strength: Damage per round (ADR) at 94.2, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 19.0 kills per match with 47% headshots. The strongest map is Cache with a 71% win rate in 14 matches. In 9 of 15 matches the rating was 1.10 or higher (60%), in 3 it was below 0.90. In 10 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: July 2026 at 1.07. THX__Davider loses the most ELO on Mirage (−160 ELO, win rate 34%). Things go best on Dust 2 (+71 ELO, win rate 56%). Match no. 2 of the day goes best: 54% win rate, +41 ELO. Last 30 days: 2 matches, win rate 0%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.