redfacecs

Ukraine
Streamer
142 matches tracked

How does redfacecs play?

Rating 1.06 (from 139 matches) K/R 0.77 ADR 83.9 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 139 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 3 average. More first kills per match than the level 3 average. More damage per round than the level 3 average.
AWPerEntryDamage
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

Level 3

Compared with 811 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so well above the average (48%).

Rounds with first kill 14%+5 pp · Ø 9% better than 95%
Opening duels won 55%+7 pp · Ø 48% better than 96%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 28%−9 pp · Ø 37% better than 10%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 91%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so clearly above the average (0.93).

Headshot rate 45%+4 pp · Ø 41% better than 72%
AWP share of kills 24%+13 pp · Ø 11% better than 89%
K/D 1.04+0.11 · Ø 0.93 better than 92%
Pistol kills per match 3.2
Knife kills 1 in 142 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (3.5%).

2K rounds 13.8%+1.4 pp · Ø 12.4% better than 88%
3K rounds 5.2%+1.7 pp · Ø 3.5% better than 98%
MVPs per match 2.5+0.5 · Ø 2.0 better than 95%
4Ks and aces 5x 4K, 0 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 24%−10 pp · Ø 34% better than 6%
Utility damage per round 2.8−0.9 · Ø 3.7 better than 31%
Enemies flashed per round 0.47+0.25 · Ø 0.22 better than 93%
Deaths per round 74%0 pp · Ø 74% right on the average

Progress

One value per month, dashed line is the level 3 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, Rating at 1.04, ADR at 84.9, Headshots at 45%, Win rate at 47%, ELO at 785
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: June 2026 with 0.77. Last 3 months unchanged at 0.77. Clearly above the average (0.69).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −115 ELO
25 matches · 40% win rate
In match 3 of the day −94 ELO
26 matches · 35% win rate
Between 6:00 and 12:00 −75 ELO, win rate 36%
On Fridays −181 ELO, win rate 27%

redfacecs loses the most ELO on Anubis: −115 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 1.94 · Mirage
  4. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 255
49% better than 49%
0.75 better than 83%
83.6 better than 86%
1.08 better than 90%
55% of 270 duels better than 87%
32% of 28 situations better than 35%
Mirage30
57% better than 80%
0.82 better than 97%
90.1 better than 97%
1.10 better than 95%
59% of 178 duels better than 95%
48% of 21 situations better than 76%
Anubis25
40% better than 17%
0.70 better than 60%
78.1 better than 58%
0.93 better than 43%
52% of 123 duels better than 73%
23% of 13 situations better than 16%
Ancient20
45% better than 34%
0.79 better than 91%
81.9 better than 81%
1.10 better than 92%
52% of 79 duels better than 79%
25% of 12 situations better than 23%
Inferno12
42% -
0.82 -
83.8 -
1.07-
53% of 62 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How redfacecs plays

Across 142 matches redfacecs averages K/R 0.77 and ADR 83.9; the rating across the 139 rated matches is 1.06. Biggest strength: 3K rounds at 5.2%, better than 98% of level 3 players. Most room to improve: Utility hit rate at 24%, better than only 6% of level 3 players. Averages 16.8 kills per match with 45% headshots. The strongest map is Mirage with a 57% win rate in 30 matches. In 56 of 139 matches the rating was 1.10 or higher (40%), in 45 it was below 0.90. In 44 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: July 2026 at 1.08. redfacecs loses the most ELO on Anubis (−115 ELO, win rate 40%). Things go best in match 1 of the day (+280 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +280 ELO. Unchanged in recent months: K/R at 0.77, Rating at 1.04, ADR at 84.9, Headshots at 45%, Win rate at 47%, ELO at 785.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.