zerosain

Brazil
253 matches tracked 47 matches in 30 days
ELO ▲ 401
2,299
30-day peak: 2,347
Rank SA ▲ 1,355 places
#2,343
BR #1,490 in BR
30 days · prev. #3,698 · best #1,953
Last updated:

How does zerosain play?

Rating 1.00 (from 221 matches) K/R 0.71 ADR 78.9 from 253 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 221 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 11% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (172 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 29%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 17%−3 pp · Ø 20% better than 22%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.4
Knife kills 4 in 253 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.0%).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 55%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 22%
MVPs per match 2.3+0.1 · Ø 2.2 better than 46%
4Ks and aces 32x 4K, 3 aces in 172 matches

Utility and deaths

Average
Nades, flashes and deaths

3.3 utility damage per round and so well below the average (4.1).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 24%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 60%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.09, ADR +5.3, Win rate +5 pp, ELO +639
= Stayed the same
K/R at 0.72
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.72 (at the start 0.69). Right on the average (0.72).

Patterns

From the last 253 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +40 ELO
67 matches · 37% win rate
On Thursdays +17 ELO, win rate 32%

zerosain loses the most ELO in match 1 of the day: +40 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.84 · Mirage
  2. Most kills in a match: 37 · Overpass
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 253 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
45% better than 25%
0.68 better than 22%
77.9 better than 34%
0.96 better than 25%
47% of 356 duels better than 26%
24% of 45 situations better than 12%
Dust 267
64% better than 88%
0.74 right on the average
80.1 better than 46%
1.03 right on the average
54% of 262 duels better than 65%
26% of 34 situations better than 18%
Anubis30
53% right on the average
0.75 better than 54%
82.5 better than 56%
1.07 better than 61%
43% of 98 duels better than 9%
32% of 22 situations better than 30%
Ancient27
41% better than 17%
0.68 better than 19%
77.9 better than 30%
0.94 better than 20%
40% of 118 duels better than 5%
82% of 11 situations better than 99%
Nuke16
44% better than 15%
0.73 better than 41%
76.3 better than 27%
0.92-
39% of 57 duels better than 3%
50% of 6 situations better than 77%
Inferno12
33% -
0.73 -
72.3 -
1.02-
49% of 45 duels -
33% of 3 situations -
Cache8
38% -
0.76 -
85.0 -
1.03-
49% of 47 duels -
67% of 3 situations -
Overpass4
75% -
0.74 -
80.8 -
1.26-
27% of 11 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zerosain plays

Across 253 matches zerosain averages K/R 0.71 and ADR 78.9; the rating across the 221 rated matches is 1.00. Most room to improve: Clutch 1v1 won at 32%, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 53% headshots. The strongest map is Dust 2 with a 64% win rate in 67 matches. In 80 of 221 matches the rating was 1.10 or higher (36%), in 83 it was below 0.90. In 172 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: August 2026 at 1.04. zerosain loses the most ELO in match 1 of the day (+40 ELO, win rate 37%). Things go best on Anubis (+98 ELO, win rate 53%). Match no. 4 of the day goes best: 63% win rate. Improved over the last three months: Rating +0.09, ADR +5.3, Win rate +5 pp, ELO +639. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.72. Last 30 days: 47 matches, win rate 57%, net ELO +214.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.