zedrka

Russia
102 matches tracked 64 matches in 30 days
Last updated:

How does zedrka play?

Rating 1.00 K/R 0.70 ADR 75.5 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 102 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
AWPerClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 10%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 51%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (47%).

Headshot rate 39%−8 pp · Ø 47% better than 10%
AWP share of kills 29%+19 pp · Ø 10% better than 96%
K/D 1.03+0.02 · Ø 1.01 better than 62%
Pistol kills per match 2.8
Knife kills 3 in 102 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.0%−1.2 pp · Ø 13.2% better than 20%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 25%
MVPs per match 1.9−0.4 · Ø 2.3 better than 15%
4Ks and aces 11x 4K, 0 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 2.6−1.7 · Ø 4.3 better than 12%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 73%
Deaths per round 68%−4 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 8 average
Whether zedrka is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 83 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.70
MarAprMayJunJulAugSepOct

Best month: July 2026 with 0.78.

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −26 ELO
35 matches · 37% win rate
In match 1 of the day +22 ELO
20 matches · 35% win rate
Between 6:00 and 12:00 +22 ELO, win rate 44%

zedrka loses the most ELO on Mirage: −26 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Ancient
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 37 · Nuke

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
37% better than 10%
0.66 better than 18%
71.4 better than 11%
0.93 better than 21%
46% of 91 duels better than 26%
32% of 31 situations better than 34%
Dust 219
63% better than 89%
0.69 better than 32%
75.7 better than 29%
0.99 better than 46%
43% of 74 duels better than 11%
47% of 15 situations better than 80%
Ancient17
41% better than 20%
0.74 right on the average
77.5 better than 29%
1.03 better than 57%
52% of 52 duels better than 54%
32% of 19 situations better than 37%
Anubis14
50% -
0.66 -
73.7 -
0.97-
60% of 43 duels -
46% of 13 situations -
Nuke7
86% -
0.74 -
77.9 -
1.07-
38% of 24 duels -
50% of 4 situations -
Inferno6
33% -
0.73 -
78.5 -
1.06-
56% of 16 duels -
40% of 5 situations -
Cache4
75% -
0.98 -
97.6 -
1.43-
73% of 11 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zedrka plays

Across 102 matches zedrka averages K/R 0.70, ADR 75.5 and a rating of 1.00. Biggest strength: Deaths per round at just 68% (lower is better), better than 93% of level 8 players. Most room to improve: Headshot rate at 39%, better than only 10% of level 8 players. Averages 15.2 kills per match with 39% headshots. The strongest map is Dust 2 with a 63% win rate in 19 matches. In 37 of 102 matches the rating was 1.10 or higher (36%), in 40 it was below 0.90. In 83 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: July 2026 at 1.09. zedrka loses the most ELO on Mirage (−26 ELO, win rate 37%). Things go best from match 5 of the day (−39 ELO, win rate 66%). From match no. 5 of the day on, things go best: 66% win rate, −39 ELO. Last 30 days: 64 matches, win rate 53%, net ELO −17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.