z4nyy666

CN
139 matches tracked 49 matches in 30 days
Last updated:

How does z4nyy666 play?

Rating 1.02 K/R 0.76 ADR 83.9 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 139 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 26%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average.
Entry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 94%
Opening duels won 52%+2 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 23%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 87%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly above the average (46%).

Headshot rate 50%+4 pp · Ø 46% better than 74%
AWP share of kills 5%−6 pp · Ø 11% better than 32%
K/D 1.01+0.02 · Ø 0.99 better than 66%
Pistol kills per match 3.0
Knife kills 2 in 139 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (12.9%).

2K rounds 14.8%+1.9 pp · Ø 12.9% better than 90%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 83%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 18x 4K, 1 ace in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.26).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 40%
Enemies flashed per round 0.15−0.11 · Ø 0.26 better than 20%
Deaths per round 75%+3 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.12, Rating +0.18, ADR +14.9, Headshots +3 pp, ELO +365
= Stayed the same
Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.77 (at the start 0.65). Clearly above the average (0.72).

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day ±0 ELO
20 matches · 35% win rate
Between 18:00 and 24:00 +41 ELO, win rate 46%

z4nyy666 loses the most ELO in match 3 of the day: ±0 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 34 · Mirage
  3. Highest rating in a match: 2.99 · Mirage

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
57% better than 76%
0.74 better than 65%
84.3 better than 79%
0.99 right on the average
54% of 339 duels better than 74%
43% of 30 situations better than 66%
Dust 233
39% better than 17%
0.79 better than 83%
82.9 better than 73%
1.05 better than 71%
56% of 171 duels better than 81%
21% of 19 situations better than 14%
Anubis23
61% better than 86%
0.78 better than 82%
84.0 better than 74%
1.08 better than 81%
43% of 131 duels better than 19%
35% of 17 situations better than 39%
Ancient14
43% -
0.79 -
88.9 -
1.03-
57% of 89 duels -
29% of 7 situations -
Nuke10
40% -
0.66 -
77.3 -
0.87-
49% of 55 duels -
33% of 6 situations -
Cache3
67% -
0.75 -
84.8 -
1.07-
33% of 18 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How z4nyy666 plays

Across 139 matches z4nyy666 averages K/R 0.76, ADR 83.9 and a rating of 1.02. Biggest strength: Rounds with first kill at 14%, better than 94% of level 6 players. Most room to improve: Clutch 1v1 won at 32%, better than only 23% of level 6 players. Averages 16.8 kills per match with 50% headshots. The strongest map is Anubis with a 61% win rate in 23 matches. In 54 of 139 matches the rating was 1.10 or higher (39%), in 60 it was below 0.90. In 118 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 1.08. z4nyy666 loses the most ELO in match 3 of the day (±0 ELO, win rate 35%). Things go best on Dust 2 (+93 ELO, win rate 39%). Match no. 2 of the day goes best: 63% win rate, +84 ELO. Improved over the last three months: K/R +0.12, Rating +0.18, ADR +14.9, Headshots +3 pp, ELO +365. Unchanged in recent months: Win rate at 51%. Last 30 days: 49 matches, win rate 55%, net ELO +104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.