z3r0X

Russia
158 matches tracked 64 matches in 30 days
ELO ▲ 337
3,185
30-day peak: 3,243
Rank EU ▼ 244 places
#3,575 #1,019 in RU
30 days · before #3,331 · best #3,331
Last updated:

How does z3r0X play?

Rating 1.12 (from 84 matches) K/R 0.80 ADR 89.1 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80% on level 10
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 84 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. More damage per round than the level 10 average.
Multi-killsEntryDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

Opening

Average
The first duels of the round
Rounds with first kill 14%+3 pp better than 91%
Opening duels won 53%+2 pp better than 64%

Clutch

Average
Last one alive
Clutch 1v1 won 51%+12 pp better than 96%
Clutch 1v2 won 19%−2 pp better than 33%
Clutch kills per match 1.1−0.5 better than 7%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 60%+9 pp better than 93%
AWP share of kills 3%−8 pp better than 18%
K/D 1.10+0.07 better than 71%
Pistol kills per match 3.2
Knife kills 5 in 157 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.4%+0.1 pp better than 48%
Rounds with 3K 5.8%+1.7 pp better than 94%
MVPs per match 2.9+0.6 better than 93%
4Ks and aces 34x 4K, 5 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 44%+9 pp better than 96%
Utility damage per round 7.5+3.4 better than 97%
Enemies flashed per round 0.31+0.01 better than 56%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.81
AprMayJunJulAugSepOct

Best month: April 2026 with 0.82.

Patterns

From the last 157 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −97 ELO
30 matches · 43% wins
On Ancient −68 ELO
30 matches · 63% wins
On Mondays −133 ELO, win rate 45%

z3r0X loses the most ELO in match 2 of the day: −97 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Cache
  2. Longest win streak: 9 wins in a row · Anubis
  3. Most kills in a match: 37 · Anubis

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
59% better than 73%
0.80 better than 77%
86.7 better than 77%
1.14 better than 78%
51% of 272 duels level
50% of 12 situations better than 80%
Ancient30
63% better than 83%
0.80 better than 75%
91.3 better than 90%
1.11 better than 72%
53% of 188 duels better than 61%
33% of 6 situations better than 40%
Anubis20
60% better than 76%
0.77 better than 65%
86.7 better than 78%
1.00-
54% of 110 duels better than 65%
50% of 6 situations better than 77%
Nuke18
61% better than 69%
0.90 better than 92%
96.8 better than 93%
1.15-
56% of 128 duels better than 65%
44% of 9 situations better than 60%
Mirage17
65% better than 91%
0.76 better than 58%
84.2 better than 67%
1.15-
48% of 92 duels better than 29%
60% of 5 situations better than 95%
Cache14
43% -
0.83 -
91.5 -
1.17-
57% of 75 duels -
64% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How z3r0X plays

Across 157 matches z3r0X averages K/R 0.80 and ADR 89.1; the rating across the 84 rated matches is 1.12. Biggest strength: Utility damage per round at 7.5. That is better than 97% of players on level 10. On average 17.3 kills per match, 60% of them headshots. The strongest map is Mirage with a 65% win rate in 17 matches. In 40 of 84 matches the rating was 1.10 or higher (48%), in 25 it was below 0.90. In 139 matches with detailed stats: 34 4Ks and 5 aces. Best month by rating: August 2026 at 1.19. z3r0X loses the most ELO in match 2 of the day (−97 ELO, win rate 43%). Things go best in match 3 of the day (+24 ELO, win rate 64%). Last 30 days: 64 matches, win rate 59%, ELO balance −28.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.