xw1sH

Germany
59 matches tracked 49 matches in 30 days
Last updated:

How does xw1sH play?

Rating 0.96 K/R 0.65 ADR 76.0 from 59 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 59 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 8% normal 0.90 to 1.09 27% weak 0.75 to 0.89 27% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most
Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 46%−5 pp · Ø 51% better than 15%

Clutch

Average
Last one alive

71% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 71%+32 pp · Ø 39% better than 99%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 48%
AWP share of kills 1%−9 pp · Ø 10% better than 8%
K/D 0.97−0.05 · Ø 1.02 better than 33%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so well below the average (13.4%).

2K rounds 11.0%−2.4 pp · Ø 13.4% better than 6%
3K rounds 3.2%−0.8 pp · Ø 4.0% better than 17%
MVPs per match 2.1−0.2 · Ø 2.3 better than 30%
4Ks and aces 10x 4K, 1 ace in 59 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.7 utility damage per round and so well above the average (4.3).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 7.7+3.4 · Ø 4.3 better than 97%
Enemies flashed per round 0.42+0.14 · Ø 0.28 better than 84%
Deaths per round 68%−4 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 9 average
Whether xw1sH is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 59 matches, all from the last 3 months.

Kills per round (K/R)

0.66
SepOct

Patterns

From the last 59 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Most kills in a match: 29 · Dust 2
  3. Highest rating in a match: 1.73 · Dust 2

Maps in detail

from the last 59 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
58% better than 76%
0.66 better than 17%
75.3 better than 25%
0.97 better than 34%
45% of 71 duels better than 22%
56% of 16 situations better than 90%
Ancient10
50% -
0.72 -
82.1 -
1.02-
64% of 33 duels -
88% of 8 situations -
Anubis9
44% -
0.55 -
68.9 -
0.79-
30% of 27 duels -
60% of 5 situations -
Inferno8
63% -
0.61 -
74.3 -
0.94-
43% of 30 duels -
100% of 2 situations -
Cache6
67% -
0.74 -
82.8 -
1.12-
47% of 15 duels -
100% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xw1sH plays

Across 59 matches xw1sH averages K/R 0.65, ADR 76.0 and a rating of 0.96. Biggest strength: Clutch 1v1 won at 71%, better than 99% of level 9 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 9 players. Averages 14.2 kills per match with 48% headshots. The strongest map is Dust 2 with a 58% win rate in 26 matches. In 16 of 59 matches the rating was 1.10 or higher (27%), in 27 it was below 0.90. In 59 matches with detailed stats: 10 4Ks and 1 ace. Things go best on Dust 2 (+68 ELO, win rate 58%). Last 30 days: 49 matches, win rate 53%, net ELO +97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.