xroweN

NI
313 matches tracked 88 matches in 30 days
Last updated:

How does xroweN play?

Rating 1.12 (from 223 matches) K/R 0.82 ADR 87.1 from 313 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 223 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (227 matches).

2,500-2,749 ELO

Compared with 2,328 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 26%
Opening duels won 55%+4 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 60%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so well above the average (1.02).

Headshot rate 52%+1 pp · Ø 51% better than 57%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.22+0.20 · Ø 1.02 better than 90%
Pistol kills per match 2.5
Knife kills 3 in 313 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 14.1%+0.9 pp · Ø 13.2% better than 61%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 65%
MVPs per match 2.5+0.2 · Ø 2.3 better than 63%
4Ks and aces 47x 4K, 6 aces in 227 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.31).

Utility hit rate 37%+3 pp · Ø 34% better than 69%
Utility damage per round 3.8−0.2 · Ø 4.0 better than 43%
Enemies flashed per round 0.11−0.20 · Ø 0.31 better than 4%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +9 pp, ELO +272
= Stayed the same
Headshots at 52%
▼ Got worse
K/R −0.10, ADR −10.7

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: June 2026 with 0.93. Last 3 months: 0.79 (at the start 0.89). Clearly above the average (0.73).

Patterns

From the last 313 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −3 ELO
63 matches · 46% win rate
On Thursdays +44 ELO, win rate 42%

xroweN loses the most ELO in match 2 of the day: −3 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.50 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 36 · Ancient

Maps in detail

from the last 313 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2120
57% better than 68%
0.84 better than 85%
90.9 better than 87%
1.18 better than 84%
55% of 452 duels better than 67%
41% of 74 situations better than 57%
Ancient79
52% better than 46%
0.83 better than 81%
88.1 better than 77%
1.11 better than 69%
60% of 353 duels better than 87%
51% of 51 situations better than 81%
Anubis66
52% better than 44%
0.79 better than 70%
84.8 better than 67%
1.08 better than 60%
55% of 226 duels better than 65%
53% of 38 situations better than 84%
Inferno41
51% better than 39%
0.79 better than 59%
81.6 better than 37%
1.10 better than 54%
57% of 159 duels better than 68%
26% of 31 situations better than 21%
Cache6
67% -
0.60 -
65.0 -
0.83-
63% of 16 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xroweN plays

Across 313 matches xroweN averages K/R 0.82 and ADR 87.1; the rating across the 223 rated matches is 1.12. Biggest strength: K/D at 1.22, better than 90% of level 10 · 2,500-2,749 ELO players. Averages 18.1 kills per match with 52% headshots. The strongest map is Dust 2 with a 57% win rate in 120 matches. In 117 of 223 matches the rating was 1.10 or higher (52%), in 63 it was below 0.90. In 227 matches with detailed stats: 47 4Ks and 6 aces. Best month by rating: August 2026 at 1.22. xroweN loses the most ELO in match 2 of the day (−3 ELO, win rate 46%). Things go best on Anubis (+135 ELO, win rate 52%). Match no. 3 of the day goes best: 63% win rate, +132 ELO. Improved over the last three months: Win rate +9 pp, ELO +272. Got weaker: K/R −0.10, ADR −10.7. Unchanged in recent months: Headshots at 52%. Last 30 days: 88 matches, win rate 57%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.