xellend

Russia
77 matches tracked 21 matches in 30 days
Last updated:

How does xellend play?

Rating 0.92 K/R 0.67 ADR 75.0 from 77 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 77 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 35%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 11%
Opening duels won 48%−2 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 88%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 26%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (0.99).

Headshot rate 46%+1 pp · Ø 45% better than 57%
AWP share of kills 3%−8 pp · Ø 11% better than 21%
K/D 0.93−0.06 · Ø 0.99 better than 33%
Pistol kills per match 2.0

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.9%−0.2 pp · Ø 13.1% better than 50%
3K rounds 3.1%−0.7 pp · Ø 3.8% better than 22%
MVPs per match 1.9−0.3 · Ø 2.2 better than 21%
4Ks and aces 3x 4K, 0 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 42%+6 pp · Ø 36% better than 89%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 63%
Enemies flashed per round 0.18−0.08 · Ø 0.26 better than 28%
Deaths per round 72%−1 pp · Ø 73% better than 62%

Progress

One value per month, dashed line is the level 6 average
Whether xellend is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 68 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.64
JulAugSepOct

Best month: August 2026 with 0.68.

Patterns

From the last 77 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −23 ELO
20 matches · 40% win rate

xellend loses the most ELO on Mirage: −23 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 1.84 · Ancient

Maps in detail

from the last 77 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
40% better than 19%
0.65 better than 20%
72.2 better than 20%
0.93 better than 29%
35% of 40 duels better than 2%
60% of 15 situations better than 93%
Dust 217
53% better than 62%
0.59 better than 3%
69.2 better than 6%
0.80 better than 2%
36% of 55 duels better than 2%
36% of 11 situations better than 47%
Anubis16
50% right on the average
0.72 right on the average
80.7 better than 58%
0.99 right on the average
45% of 55 duels better than 29%
40% of 10 situations better than 56%
Ancient14
43% -
0.74 -
81.0 -
1.02-
58% of 52 duels -
67% of 6 situations -
Nuke4
25% -
0.66 -
74.3 -
0.89-
59% of 22 duels -
-
Inferno3
67% -
0.68 -
78.3 -
0.99-
67% of 9 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xellend plays

Across 77 matches xellend averages K/R 0.67, ADR 75.0 and a rating of 0.92. Biggest strength: Utility hit rate at 42%, better than 89% of level 6 players. Most room to improve: Rounds with first kill at 7%, better than only 11% of level 6 players. Averages 14.4 kills per match with 46% headshots. The strongest map is Dust 2 with a 53% win rate in 17 matches. In 20 of 77 matches the rating was 1.10 or higher (26%), in 41 it was below 0.90. In 67 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 0.94. xellend loses the most ELO on Mirage (−23 ELO, win rate 40%). Last 30 days: 21 matches, win rate 57%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.