xMAOGODDD

Turkey
107 matches tracked 66 matches in 30 days
Last updated:

How does xMAOGODDD play?

Rating 1.12 K/R 0.81 ADR 83.1 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 107 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,500-2,749 ELO

Compared with 2,328 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 56%+5 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 19%−2 pp · Ø 21% better than 32%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (51%).

Headshot rate 38%−13 pp · Ø 51% better than 2%
AWP share of kills 35%+24 pp · Ø 11% better than 97%
K/D 1.12+0.10 · Ø 1.02 better than 71%
Pistol kills per match 3.0
Knife kills 2 in 107 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.1%).

2K rounds 14.9%+1.7 pp · Ø 13.2% better than 78%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 88%
MVPs per match 2.5+0.2 · Ø 2.3 better than 63%
4Ks and aces 20x 4K, 1 ace in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

0.56 enemies flashed per round and so well above the average (0.31).

Utility hit rate 30%−4 pp · Ø 34% better than 18%
Utility damage per round 3.4−0.6 · Ø 4.0 better than 32%
Enemies flashed per round 0.56+0.25 · Ø 0.31 better than 95%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether xMAOGODDD is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches, all from the last 3 months.

Kills per round (K/R)

0.83
AugSepOct

Best month: September 2026 with 0.84.

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −20 ELO
22 matches · 32% win rate
On Mirage −17 ELO
36 matches · 56% win rate
Between 0:00 and 6:00 +30 ELO, win rate 40%
On Sundays +32 ELO, win rate 40%

xMAOGODDD loses the most ELO in match 2 of the day: −20 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Mirage
  2. Most kills in a match: 40 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
56% better than 64%
0.84 better than 85%
83.9 better than 63%
1.16 better than 82%
54% of 201 duels better than 64%
50% of 24 situations better than 81%
Anubis18
61% better than 78%
0.79 better than 70%
83.3 better than 60%
1.14 better than 78%
59% of 80 duels better than 84%
25% of 12 situations better than 19%
Ancient16
38% better than 9%
0.79 better than 66%
81.1 better than 41%
1.09 better than 63%
62% of 65 duels better than 92%
50% of 10 situations better than 78%
Cache12
42% -
0.91 -
89.2 -
1.27-
51% of 68 duels -
43% of 7 situations -
Dust 29
44% -
0.85 -
91.8 -
1.16-
55% of 65 duels -
29% of 7 situations -
Nuke7
43% -
0.70 -
75.6 -
0.99-
62% of 34 duels -
43% of 7 situations -
Overpass5
0% -
0.57 -
64.7 -
0.81-
55% of 20 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xMAOGODDD plays

Across 107 matches xMAOGODDD averages K/R 0.81, ADR 83.1 and a rating of 1.12. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 17.8 kills per match with 38% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 52 of 107 matches the rating was 1.10 or higher (49%), in 34 it was below 0.90. In 89 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: September 2026 at 1.18. xMAOGODDD loses the most ELO in match 2 of the day (−20 ELO, win rate 32%). Things go best from match 5 of the day (+30 ELO, win rate 65%). From match no. 5 of the day on, things go best: 65% win rate, +30 ELO. Last 30 days: 66 matches, win rate 55%, net ELO +91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.