wqqwweew

Russia
118 matches tracked
Last updated:

How does wqqwweew play?

Rating 0.92 K/R 0.68 ADR 80.8 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 118 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 31%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 46%−5 pp · Ø 51% better than 15%

Clutch

Average
Last one alive

56% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 56%+17 pp · Ø 39% better than 99%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 48%
AWP share of kills 6%−4 pp · Ø 10% better than 37%
K/D 0.89−0.13 · Ø 1.02 better than 9%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.0%).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 21%
3K rounds 3.2%−0.8 pp · Ø 4.0% better than 17%
MVPs per match 2.2−0.1 · Ø 2.3 better than 43%
4Ks and aces 9x 4K, 0 aces in 75 matches

Utility and deaths

Weakness
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.5−1.8 · Ø 4.3 better than 9%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 18%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 48%
▼ Got worse
K/R −0.06, Rating −0.07, ADR −6.9, Win rate −5 pp, ELO −296

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.66 (at the start 0.72). Clearly below the average (0.73).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −143 ELO
32 matches · 44% win rate
In match 2 of the day −85 ELO
21 matches · 38% win rate
Between 18:00 and 24:00 −119 ELO, win rate 37%

wqqwweew loses the most ELO in match 1 of the day: −143 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 1.90 · Anubis

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
53% better than 57%
0.66 better than 16%
77.4 better than 35%
0.90 better than 13%
42% of 208 duels better than 9%
69% of 16 situations better than 97%
Dust 231
32% better than 4%
0.66 better than 17%
79.8 right on the average
0.86 better than 6%
47% of 169 duels better than 31%
25% of 12 situations better than 18%
Ancient19
47% better than 35%
0.70 better than 31%
84.6 better than 72%
0.93 better than 23%
47% of 128 duels better than 29%
57% of 7 situations better than 90%
Anubis16
69% better than 93%
0.72 better than 41%
87.2 better than 81%
0.99 better than 37%
49% of 97 duels better than 36%
36% of 11 situations better than 45%
Nuke7
43% -
0.65 -
78.9 -
0.88-
42% of 26 duels -
100% of 2 situations -
Inferno5
80% -
0.75 -
79.9 -
1.04-
35% of 23 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wqqwweew plays

Across 118 matches wqqwweew averages K/R 0.68, ADR 80.8 and a rating of 0.92. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 9 players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 9 players. Averages 15.2 kills per match with 48% headshots. The strongest map is Anubis with a 69% win rate in 16 matches. In 31 of 118 matches the rating was 1.10 or higher (26%), in 55 it was below 0.90. In 75 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 0.96. wqqwweew loses the most ELO in match 1 of the day (−143 ELO, win rate 44%). Things go best on Mirage (+29 ELO, win rate 53%). Got weaker: K/R −0.06, Rating −0.07, ADR −6.9, Win rate −5 pp, ELO −296. Unchanged in recent months: Headshots at 48%. Last 30 days: 4 matches, win rate 0%, net ELO −93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.