woxic

Turkey
FACEIT verified 54 matches tracked
ELO ▼ 30
3,206
30-day peak: 3,236
Rank EU ▼ 363 places
#3,392
TR #79 in TR
30 days · prev. #3,029 · best #2,912
Last updated:

How does woxic play?

Rating 1.14 (from 29 matches) K/R 0.92 ADR 95.9 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 29 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 21% good 1.10 to 1.29 14% normal 0.90 to 1.09 41% weak 0.75 to 0.89 0% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (16 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 13% no comparison
Opening duels won 57% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 10% no comparison
Clutch kills per match 2.3 no comparison

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (53%).

Headshot rate 39%−14 pp · Ø 53% better than 2%
AWP share of kills 43% no comparison
K/D 1.36+0.31 · Ø 1.05 better than 97%
Pistol kills per match 2.9
Knife kills 2 in 54 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.4).

2K rounds 14.8% no comparison
3K rounds 4.4% no comparison
MVPs per match 3.2+0.8 · Ø 2.4 better than 96%
4Ks and aces 4x 4K, 3 aces in 16 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 22% no comparison
Utility damage per round 1.8 no comparison
Enemies flashed per round 0.37 no comparison
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether woxic is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 16 matches from the last 3 months and 38 before.

Kills per round (K/R)

0.75
JunJulAugSepOct

Best month: June 2026 with 1.07.

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +1 ELO
30 matches · 57% win rate
Between 0:00 and 6:00 −53 ELO, win rate 54%

woxic loses the most ELO in match 1 of the day: +1 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Nuke
  2. Longest win streak: 7 wins in a row · Nuke
  3. Most kills in a match: 51 · Dust 2

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
64% -
0.83 -
85.8 -
0.99-
60% of 42 duels -
20% of 5 situations -
Dust 211
73% -
1.13 -
123.2 -
1.52-
65% of 17 duels -
0% of 1 situations -
Anubis10
60% -
0.87 -
91.8 -
1.11-
54% of 35 duels -
100% of 2 situations -
Nuke9
56% -
0.88 -
87.9 -
1.13-
47% of 19 duels -
67% of 3 situations -
Ancient4
50% -
0.79 -
81.4 -
1.17-
63% of 8 duels -
0% of 2 situations -
Inferno4
75% -
1.06 -
104.8 -
1.27-
58% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How woxic plays

Across 54 matches woxic averages K/R 0.92 and ADR 95.9; the rating across the 29 rated matches is 1.14. Biggest strength: K/D at 1.36, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 39%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 20.4 kills per match with 39% headshots. The strongest map is Dust 2 with a 73% win rate in 11 matches. In 12 of 29 matches the rating was 1.10 or higher (41%), in 5 it was below 0.90. In 16 matches with detailed stats: 4 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. woxic loses the most ELO in match 1 of the day (+1 ELO, win rate 57%). Last 30 days: 2 matches, win rate 50%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.