widoSS-
How does widoSS- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).
Compared with 1,908 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average42% headshots and so well below the average (50%).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).
Utility and deaths
Strength7.9 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.76. Last 3 months: 0.72 (at the start 0.76). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.10. Last 3 months: 1.01 (at the start 1.10). Just below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 83.6. Last 3 months: 80.4 (at the start 83.6). Just below the average (80.7).
Share of headshot kills
Best month: September 2026 with 46%. Last 3 months: 43% (at the start 40%). Well below the average (50%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 49% (at the start 48%). Slightly below the average (51%).
Best month: October 2026 with 2,260. Last 3 months: 2,051 (at the start 2,060).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 221 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
widoSS- loses the most ELO on Mirage: −100 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Nuke
- Longest win streak: 5 wins in a row · Nuke
- Highest rating in a match: 1.97 · Dust 2
Maps in detail
from the last 221 matchesCompared with players on the same level who have at least 15 matches on the map.
How widoSS- plays
Across 221 matches widoSS- averages K/R 0.73 and ADR 81.3; the rating across the 199 rated matches is 1.03. Biggest strength: Utility damage per round at 7.9, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 42% headshots. The strongest map is Inferno with a 65% win rate in 23 matches. In 71 of 199 matches the rating was 1.10 or higher (36%), in 66 it was below 0.90. In 159 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: July 2026 at 1.10. widoSS- loses the most ELO on Mirage (−100 ELO, win rate 49%). Things go best from match 5 of the day (+27 ELO, win rate 55%). Match no. 2 of the day goes best: 72% win rate, −3 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.04, Rating −0.09. Unchanged in recent months: ADR at 80.4, Win rate at 49%, ELO at 2,051. Last 30 days: 44 matches, win rate 50%, net ELO −163.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.