whereyou22

Russia
40 matches tracked
Last updated:

How does whereyou22 play?

Rating 1.02 K/R 0.74 ADR 84.8 from 39 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57% on level 8
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 39 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 23% normal 0.90 to 1.09 31% weak 0.75 to 0.89 10% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average.
Multi-kills
better than most on level 8 about average weaker than most

Compared with 1,472 players on level 8, each player over up to their last 100 matches (50+).

Opening

Strength
The first duels of the round

whereyou22 wins 55 of 100 opening duels. 5 percentage points above the level 8 average (50%).

Rounds with first kill 12%+2 pp better than 77%
Opening duels won 55%+5 pp better than 85%

Clutch

Average
Last one alive

whereyou22 wins 48 of 100 1v1s. 10 percentage points above the level 8 average (38%).

Clutch 1v1 won 48%+10 pp better than 91%
Clutch 1v2 won 21%+1 pp better than 50%
Clutch kills per match 1.4−0.2 better than 31%

Weapons and aim

Average
Where do the kills come from?

40 of 100 kills by whereyou22 are headshots. 7 percentage points below the level 8 average (47%).

Headshot rate 40%−7 pp better than 13%
AWP share of kills 8%−2 pp better than 47%
K/D 0.99−0.01 better than 46%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

whereyou22 gets exactly 3 kills in 4.6 of 100 rounds. 0.7 percentage points above the level 8 average (3.9%).

2K rounds 12.9%−0.2 pp better than 42%
3K rounds 4.6%+0.7 pp better than 77%
MVPs per match 2.4+0.2 better than 69%
4Ks and aces 9x 4K, 1 ace in 39 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.67 enemies flashed per round (67 per 100 rounds). 0.39 above the level 8 average (0.28).

Utility hit rate 35%0 pp on par
Utility damage per round 6.4+2.1 better than 91%
Enemies flashed per round 0.67+0.39 better than 99%
Deaths per round 74%+2 pp better than 31%

Progress

One value per month, dashed line is the level 8 average
Whether whereyou22 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 39 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Patterns

Soon this shows where whereyou22 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 13 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Dust 2
  2. Highest rating in a match: 1.98 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 39 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage13
46% -
0.73 -
82.6 -
1.01-
63% of 56 duels -
50% of 6 situations -
Dust 212
58% -
0.78 -
90.4 -
1.09-
58% of 57 duels -
67% of 6 situations -
Anubis8
38% -
0.70 -
82.5 -
0.98-
42% of 38 duels -
20% of 5 situations -
Ancient3
67% -
0.73 -
86.5 -
0.97-
50% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How whereyou22 plays

Across 39 matches whereyou22 averages K/R 0.74, ADR 84.8 and a rating of 1.02. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 8 players. Most room to improve: Headshot rate at 40%, better than only 13% of level 8 players. Averages 16.0 kills per match with 40% headshots. The strongest map is Dust 2 with a 58% win rate in 12 matches. In 16 of 39 matches the rating was 1.10 or higher (41%), in 11 it was below 0.90. In 39 matches with detailed stats: 9 4Ks and 1 ace.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.