whathappend0

Russia
100 matches tracked
Last updated:

How does whathappend0 play?

Rating 1.02 (from 97 matches) K/R 0.75 ADR 83.9 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 97 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 27% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
AWPerEntryHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (13 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 18% no comparison
Opening duels won 54% no comparison

Clutch

Last one alive
Clutch 1v1 won 33% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 0.7 no comparison

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (46%).

Headshot rate 51%+5 pp · Ø 46% better than 77%
AWP share of kills 27% no comparison
K/D 0.97−0.03 · Ø 1.00 better than 43%
Pistol kills per match 3.0
Knife kills 4 in 100 matches

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 13.5% no comparison
3K rounds 4.5% no comparison
MVPs per match 2.5+0.3 · Ø 2.2 better than 83%
4Ks and aces 1x 4K, 1 ace in 13 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 26% no comparison
Utility damage per round 3.5 no comparison
Enemies flashed per round 0.22 no comparison
Deaths per round 77%+5 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 7 average
Whether whathappend0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 17 matches from the last 3 months and 83 before.

Kills per round (K/R)

0.69
JunJulAugSepOct

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −37 ELO
36 matches · 44% win rate
On Fridays +2 ELO, win rate 36%

whathappend0 loses the most ELO on Mirage: −37 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.52 · Dust 2
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
44% better than 28%
0.76 better than 69%
82.5 better than 68%
1.03 better than 61%
54% of 195 duels better than 75%
33% of 15 situations better than 38%
Dust 223
35% better than 7%
0.80 better than 85%
89.5 better than 91%
1.07 better than 74%
56% of 143 duels better than 83%
27% of 11 situations better than 24%
Ancient16
44% better than 31%
0.75 better than 60%
89.0 better than 88%
1.00 right on the average
51% of 117 duels right on the average
50% of 8 situations better than 78%
Anubis15
53% better than 60%
0.67 better than 27%
73.0 better than 19%
0.91-
47% of 90 duels better than 35%
50% of 2 situations better than 78%
Inferno8
75% -
0.76 -
85.9 -
1.09-
55% of 64 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How whathappend0 plays

Across 100 matches whathappend0 averages K/R 0.75 and ADR 83.9; the rating across the 97 rated matches is 1.02. Biggest strength: Headshot rate at 51%, better than 77% of level 7 players. Most room to improve: Deaths per round at 77%, better than only 8% of level 7 players. Averages 16.9 kills per match with 51% headshots. The strongest map is Anubis with a 53% win rate in 15 matches. In 40 of 97 matches the rating was 1.10 or higher (41%), in 32 it was below 0.90. In 13 matches with detailed stats: 1 4Ks and 1 ace. whathappend0 loses the most ELO on Mirage (−37 ELO, win rate 44%). Things go best from match 5 of the day (+90 ELO, win rate 52%). From match no. 5 of the day on, things go best: 52% win rate, +90 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.