w1AN1C

Russia
321 matches tracked 98 matches in 30 days
ELO ▲ 142
2,964
30-day peak: 3,116
Rank EU ▼ 2,422 places
#8,943 #1,792 in RU
30 days · prev. #6,521 · best #6,521
Last updated:

How does w1AN1C play?

Rating 0.93 (from 250 matches) K/R 0.67 ADR 77.4 from 321 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11% on level 10
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 250 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (250 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

w1AN1C wins 48 of 100 opening duels. 3 percentage points below the level 10 average (51%).

Rounds with first kill 12%+1 pp better than 75%
Opening duels won 48%−3 pp better than 22%

Clutch

Weakness
Last one alive

Averages 1.0 kills per match as the last one alive. 0.6 below the level 10 average (1.6).

Clutch 1v1 won 33%−7 pp better than 22%
Clutch 1v2 won 15%−6 pp better than 13%
Clutch kills per match 1.0−0.6 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.91 kills per death. 0.13 below the level 10 average (1.04).

Headshot rate 53%+2 pp better than 66%
AWP share of kills 6%−5 pp better than 35%
K/D 0.91−0.13 better than 10%
Pistol kills per match 2.4
Knife kills 5 in 321 matches

Impact

Weakness
Damage and big rounds

w1AN1C gets exactly 3 kills in 3.1 of 100 rounds. 1.0 percentage points below the level 10 average (4.1%).

2K rounds 12.5%−0.9 pp better than 24%
3K rounds 3.1%−1.0 pp better than 11%
MVPs per match 2.0−0.4 better than 15%
4Ks and aces 36x 4K, 0 aces in 250 matches

Utility and deaths

Average
Nades, flashes and deaths

w1AN1C dies in 74 of 100 rounds. 3 percentage points above the level 10 average (71%). Lower is better.

Utility hit rate 33%−2 pp better than 37%
Utility damage per round 4.10.0 on par
Enemies flashed per round 0.28−0.02 better than 46%
Deaths per round 74%+3 pp better than 19%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, ADR at 78.0, Headshots at 53%, Win rate at 52%, ELO at 2,934
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.68 (at the start 0.65). 0.06 below the level 10 average (0.74).

Patterns

From the last 321 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −300 ELO
91 matches · 48% win rate
On Anubis −90 ELO
77 matches · 61% win rate
Between 6:00 and 12:00 −90 ELO, win rate 32%
On Tuesdays −90 ELO, win rate 46%

w1AN1C loses the most ELO on Mirage: −300 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Anubis
  2. Highest rating in a match: 2.67 · Ancient
  3. Longest win streak: 10 wins in a row · Anubis

Maps in detail

from the last 321 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
48% better than 35%
0.66 better than 13%
75.9 better than 23%
0.90 better than 9%
47% of 481 duels better than 24%
36% of 42 situations better than 43%
Ancient81
54% better than 53%
0.66 better than 11%
76.0 better than 20%
0.86 better than 4%
45% of 433 duels better than 17%
24% of 38 situations better than 16%
Anubis77
61% better than 77%
0.70 better than 27%
80.5 better than 49%
0.98 better than 29%
51% of 459 duels better than 44%
39% of 41 situations on par
Dust 236
42% better than 17%
0.68 better than 21%
77.9 better than 32%
1.00 better than 37%
55% of 168 duels better than 70%
22% of 18 situations better than 13%
Nuke28
46% better than 17%
0.67 better than 18%
73.9 better than 19%
0.95 better than 24%
42% of 112 duels better than 8%
22% of 9 situations better than 13%
Cache8
63% -
0.78 -
88.1 -
1.03-
59% of 37 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How w1AN1C plays

Across 321 matches w1AN1C averages K/R 0.67 and ADR 77.4; the rating across the 250 rated matches is 0.93. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 players. Most room to improve: K/D at 0.91, better than only 10% of level 10 players. Averages 14.7 kills per match with 53% headshots. The strongest map is Anubis with a 61% win rate in 77 matches. In 71 of 250 matches the rating was 1.10 or higher (28%), in 127 it was below 0.90. In 250 matches with detailed stats: 36 4Ks and 0 aces. Best month by rating: August 2026 at 0.94. w1AN1C loses the most ELO on Mirage (−300 ELO, win rate 48%). Things go best on Nuke (+90 ELO, win rate 46%). From match no. 5 of the day on, things go best: 57% win rate, −90 ELO. Unchanged in recent months: K/R at 0.68, ADR at 78.0, Headshots at 53%, Win rate at 52%, ELO at 2,934. Last 30 days: 98 matches, win rate 56%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.