vironlek95

Russia
22 matches tracked
Last updated:

How does vironlek95 play?

K/R 0.66 ADR 70.8 from 22 matches
better than most on level 8 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 32%
Opening duels won 48%−2 pp better than 29%

Clutch

Weakness
Last one alive
Clutch 1v1 won 35%−3 pp better than 33%
Clutch 1v2 won 10%−11 pp better than 3%
Clutch kills per match 1.3−0.4 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 42%−5 pp better than 22%
AWP share of kills 21%+11 pp better than 89%
K/D 0.94−0.05 better than 25%
Pistol kills per match 1.8

Impact

Average
Damage and big rounds
Rounds with 2K 12.7%−0.3 pp better than 37%
Rounds with 3K 3.4%−0.5 pp better than 27%
MVPs per match 1.9−0.3 better than 13%
4Ks and aces 1x 4K, 1 ace in 22 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 55%
Utility damage per round 4.0−0.2 better than 45%
Enemies flashed per round 0.22−0.06 better than 36%
Rounds with a death 70%−3.0 pp better than 80%

Patterns

From the last 22 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Longest win streak: 3 wins in a row · Dust 2
  2. Most kills in a match: 26 · Anubis

Maps in detail

from the last 22 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 29
67% –
0.67 –
69.4 –
-
52% of 25 duels –
40% of 5 situations –
Mirage7
43% –
0.60 –
65.0 –
-
47% of 36 duels –
0% of 8 situations –
Anubis4
25% –
0.66 –
77.3 –
-
39% of 18 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How vironlek95 plays

Biggest strength: Rounds with a death at 70%. That is better than 80% of players on level 8. Most room to improve: Damage per round (ADR) at 70.8. That is better than only 6% of players on level 8. On average 14.2 kills per match, 42% of them headshots. In 22 matches with detailed stats: 1 4Ks and 1 aces.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.