vanjoli

RS
106 matches tracked 45 matches in 30 days
Last updated:

How does vanjoli play?

Rating 1.00 (from 45 matches) K/R 0.73 ADR 84.0 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 45 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 3 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 50%+1 pp better than 70%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+3 pp better than 64%
Clutch 1v2 won 25%+4 pp better than 75%
Clutch kills per match 1.5−0.1 better than 49%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 36%−5 pp better than 21%
AWP share of kills 3%−9 pp better than 21%
K/D 0.97+0.02 better than 70%
Pistol kills per match 2.0
Knife kills 1 in 106 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.0%+0.1 pp better than 70%
Rounds with 3K 4.3%+0.7 pp better than 83%
MVPs per match 2.4+0.3 better than 92%
4Ks and aces 8x 4K, 1 ace in 64 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.7+0.9 better than 74%
Enemies flashed per round 0.20−0.04 better than 46%
Rounds with a death 75%+1.0 pp better than 42%

Progress

One value per month, dashed line is the Level 3 average
▲ Improved
ELO +72
= Stayed the same
K/R at 0.72, ADR at 84.3, Headshots at 36%
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.72 (at the start 0.75).

Patterns

From the last 106 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −48 ELO
27 matches · 33% wins
In match 2 of the day +63 ELO
24 matches · 42% wins

vanjoli loses the most ELO on Dust 2: −48 ELO, 33% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.78 · Dust 2
  2. Longest win streak: 6 wins in a row · Cache
  3. Most kills in a match: 37 · Inferno

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
54% better than 74%
0.76 better than 83%
85.6 better than 91%
1.15–
57% of 132 duels better than 92%
41% of 22 situations better than 64%
Dust 227
33% better than 7%
0.67 better than 40%
79.9 better than 69%
0.85–
42% of 127 duels better than 18%
56% of 9 situations better than 91%
Anubis14
64% –
0.70 –
83.0 –
0.85–
50% of 78 duels –
33% of 9 situations –
Inferno11
45% –
0.78 –
89.9 –
1.03–
55% of 53 duels –
40% of 5 situations –
Nuke10
60% –
0.77 –
85.3 –
1.18–
51% of 41 duels –
0% of 2 situations –
Ancient8
50% –
0.69 –
78.5 –
1.03–
49% of 43 duels –
33% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How vanjoli plays

Across 106 matches vanjoli averages K/R 0.73 and ADR 84.0; the rating across the 45 rated matches is 1.00. Biggest strength: Damage per round (ADR) at 84.0. That is better than 91% of players on level 3. Most room to improve: Headshot rate at 36%. That is better than only 21% of players on level 3. On average 15.9 kills per match, 36% of them headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 18 of 45 matches the rating was 1.10 or higher (40%), in 18 it was below 0.90. In 64 matches with detailed stats: 8 4Ks and 1 aces. Best month by rating: September 2026 at 1.02. vanjoli loses the most ELO on Dust 2 (−48 ELO, win rate 33%). Things go best in match 3 of the day (+63 ELO, win rate 60%). Improved over the last three months: ELO +72. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.72, ADR at 84.3, Headshots at 36%. Last 30 days: 45 matches, win rate 58%, ELO balance −34.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 3): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.