v1evvs

CN
On FACEIT since 2018 139 matches tracked 20 matches in 30 days
Last updated:

How does v1evvs play?

Rating 1.00 (from 69 matches) K/R 0.73 ADR 79.2 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34% on level 10
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 58%
Rating spread from 69 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 28%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 47%−4 pp better than 16%

Clutch

Average
Last one alive
Clutch 1v1 won 31%−9 pp better than 15%
Clutch 1v2 won 26%+5 pp better than 79%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+4 pp better than 76%
AWP share of kills 10%−1 pp better than 54%
K/D 1.01−0.03 better than 38%
Pistol kills per match 3.1
Knife kills 2 in 139 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.0%−1.4 pp better than 14%
Rounds with 3K 4.5%+0.4 pp better than 66%
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 10x 4K, 2 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 3.7−0.4 better than 38%
Enemies flashed per round 0.35+0.05 better than 66%
Rounds with a death 72%+1 pp better than 42%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +3 pp, ELO +73
= Stayed the same
K/R at 0.71, ADR at 78.4, Win rate at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.71 (at the start 0.74).

Patterns

From the last 139 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −30 ELO
23 matches · 35% wins
On Sundays ±0 ELO, win rate 38%

v1evvs loses the most ELO in match 2 of the day: −30 ELO, 35% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 1.81 · Mirage

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
53% better than 54%
0.69 better than 24%
75.7 better than 22%
0.96 better than 24%
44% of 195 duels better than 13%
30% of 33 situations better than 25%
Dust 228
43% better than 19%
0.69 better than 25%
76.8 better than 27%
0.94-
49% of 79 duels better than 36%
27% of 15 situations better than 21%
Ancient26
42% better than 18%
0.79 better than 72%
86.5 better than 74%
1.03-
53% of 72 duels better than 57%
38% of 13 situations level
Anubis10
40% -
0.77 -
84.8 -
1.24-
44% of 32 duels -
60% of 5 situations -
Nuke8
25% -
0.74 -
77.2 -
0.99-
43% of 28 duels -
38% of 8 situations -
Inferno7
71% -
0.83 -
84.6 -
1.30-
55% of 11 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How v1evvs plays

Across 139 matches v1evvs averages K/R 0.73 and ADR 79.2; the rating across the 69 rated matches is 1.00. Biggest strength: Headshot rate at 55%. That is better than 76% of players on level 10. Most room to improve: Rounds with first kill at 8%. That is better than only 15% of players on level 10. On average 16.0 kills per match, 55% of them headshots. The strongest map is Mirage with a 53% win rate in 59 matches. In 27 of 69 matches the rating was 1.10 or higher (39%), in 29 it was below 0.90. In 69 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: September 2026 at 1.04. v1evvs loses the most ELO in match 2 of the day (−30 ELO, win rate 35%). Things go best in match 1 of the day (+60 ELO, win rate 54%). Improved over the last three months: Headshots +3 pp, ELO +73. Unchanged in recent months: K/R at 0.71, ADR at 78.4, Win rate at 48%. Last 30 days: 20 matches, win rate 50%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.