uNt0uchab1e-

Spain
250 matches tracked 73 matches in 30 days
Last updated:

How does uNt0uchab1e- play?

Rating 0.93 (from 246 matches) K/R 0.67 ADR 74.9 from 250 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 246 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 28%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 47%−4 pp · Ø 51% better than 20%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 17%−4 pp · Ø 21% better than 22%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 9%−2 pp · Ø 11% better than 52%
K/D 0.92−0.10 · Ø 1.02 better than 13%
Pistol kills per match 2.8
Knife kills 1 in 250 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.6% of rounds and so well below the average (13.3%).

2K rounds 10.6%−2.7 pp · Ø 13.3% better than 2%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 23%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 18x 4K, 2 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−7 pp · Ø 36% better than 13%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 12%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 44%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 50%
▼ Got worse
K/R −0.08, Rating −0.12, ADR −4.3, Win rate −4 pp, ELO −99

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.64 (at the start 0.72). Clearly below the average (0.73).

Patterns

From the last 250 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −49 ELO
28 matches · 54% win rate
On Mirage −23 ELO
61 matches · 43% win rate
On Wednesdays +18 ELO, win rate 32%

uNt0uchab1e- loses the most ELO on Anubis: −49 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.23 · Dust 2

Maps in detail

from the last 250 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 277
57% better than 69%
0.70 better than 32%
76.9 better than 32%
0.97 better than 29%
54% of 328 duels better than 67%
43% of 56 situations better than 63%
Mirage61
43% better than 20%
0.65 better than 13%
73.5 better than 17%
0.91 better than 14%
49% of 224 duels better than 41%
40% of 35 situations better than 55%
Inferno32
56% better than 59%
0.71 better than 37%
77.9 better than 30%
1.01 better than 39%
50% of 129 duels better than 38%
39% of 23 situations better than 57%
Anubis28
54% better than 55%
0.62 better than 6%
71.2 better than 8%
0.89 better than 10%
41% of 141 duels better than 10%
33% of 15 situations better than 39%
Ancient21
43% better than 21%
0.64 better than 7%
70.5 better than 5%
0.86 better than 5%
50% of 78 duels better than 42%
36% of 11 situations better than 46%
Nuke17
35% better than 3%
0.71 better than 35%
81.9 better than 53%
0.93 better than 15%
49% of 71 duels better than 30%
14% of 7 situations better than 6%
Cache10
40% -
0.60 -
71.2 -
0.87-
51% of 45 duels -
57% of 7 situations -
Overpass3
33% -
0.57 -
67.3 -
0.92-
38% of 13 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How uNt0uchab1e- plays

Across 250 matches uNt0uchab1e- averages K/R 0.67 and ADR 74.9; the rating across the 246 rated matches is 0.93. Most room to improve: Utility damage per round at 2.7, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 50% headshots. The strongest map is Dust 2 with a 57% win rate in 77 matches. In 68 of 246 matches the rating was 1.10 or higher (28%), in 113 it was below 0.90. In 155 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: July 2026 at 1.04. uNt0uchab1e- loses the most ELO on Anubis (−49 ELO, win rate 54%). Things go best on Ancient (+30 ELO, win rate 43%). Got weaker: K/R −0.08, Rating −0.12, ADR −4.3, Win rate −4 pp, ELO −99. Unchanged in recent months: Headshots at 50%. Last 30 days: 73 matches, win rate 41%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.