tzy13

Austria
107 matches tracked 25 matches in 30 days
Last updated:

How does tzy13 play?

Rating 0.86 (from 58 matches) K/R 0.63 ADR 72.5 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8% on level 5
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 58 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 3% normal 0.90 to 1.09 28% weak 0.75 to 0.89 28% very weak below 0.75 33%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

Compared with 775 players on level 5, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

tzy13 wins 44 of 100 opening duels. 5 percentage points below the level 5 average (49%).

Rounds with first kill 10%0 pp on par
Opening duels won 44%−5 pp better than 14%

Clutch

Weakness
Last one alive

tzy13 wins 19 of 100 1v1s. 19 percentage points below the level 5 average (38%).

Clutch 1v1 won 19%−19 pp better than 1%
Clutch 1v2 won 20%−1 pp better than 44%
Clutch kills per match 1.0−0.6 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.80 kills per death. 0.16 below the level 5 average (0.96).

Headshot rate 43%−1 pp better than 45%
AWP share of kills 2%−8 pp better than 12%
K/D 0.80−0.16 better than 3%
Pistol kills per match 1.9

Impact

Weakness
Damage and big rounds

Averages 1.7 round MVPs per match. 0.4 below the level 5 average (2.1).

2K rounds 11.4%−1.3 pp better than 19%
3K rounds 2.9%−0.8 pp better than 18%
MVPs per match 1.7−0.4 better than 9%
4Ks and aces 9x 4K, 1 ace in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

tzy13 dies in 79 of 100 rounds. 6 percentage points above the level 5 average (73%). Lower is better.

Utility hit rate 38%+3 pp better than 73%
Utility damage per round 3.90.0 on par
Enemies flashed per round 0.32+0.07 better than 70%
Deaths per round 79%+6 pp better than 4%

Progress

One value per month, dashed line is the level 5 average
Whether tzy13 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 58 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.61
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.71.

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −119 ELO
27 matches · 30% win rate

tzy13 loses the most ELO on Mirage: −119 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Highest rating in a match: 1.60 · Anubis
  3. Most kills in a match: 30 · Dust 2

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
55% better than 70%
0.62 better than 12%
71.5 better than 17%
0.79 better than 3%
51% of 132 duels better than 63%
30% of 10 situations better than 31%
Mirage27
30% better than 3%
0.57 better than 4%
66.3 better than 5%
0.87-
38% of 103 duels better than 6%
17% of 6 situations better than 7%
Ancient16
50% on par
0.74 better than 66%
84.3 better than 78%
0.97-
48% of 65 duels better than 43%
11% of 9 situations better than 4%
Nuke13
62% -
0.59 -
68.6 -
0.78-
56% of 32 duels -
0% of 2 situations -
Anubis11
55% -
0.73 -
79.3 -
1.00-
49% of 37 duels -
17% of 6 situations -
Inferno8
75% -
0.61 -
70.2 -
0.81-
38% of 29 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tzy13 plays

Across 107 matches tzy13 averages K/R 0.63 and ADR 72.5; the rating across the 58 rated matches is 0.86. Most room to improve: Clutch 1v1 won at 19%, better than only 1% of level 5 players. Averages 13.8 kills per match with 43% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 7 of 58 matches the rating was 1.10 or higher (12%), in 35 it was below 0.90. In 58 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: August 2026 at 0.96. tzy13 loses the most ELO on Mirage (−119 ELO, win rate 30%). Things go best on Dust 2 (+17 ELO, win rate 55%). Last 30 days: 25 matches, win rate 64%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.