tyrant1

Ukraine
104 matches tracked 49 matches in 30 days
Last updated:

How does tyrant1 play?

Rating 0.84 (from 83 matches) K/R 0.63 ADR 71.4 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16% on level 3
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with at least a normal rating (0.90 and up). 40%
Rating spread from 83 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 13% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 40%
better than most on level 3 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 45%
Opening duels won 42%−7 pp better than 12%

Clutch

Average
Last one alive
Clutch 1v1 won 56%+18 pp better than 99%
Clutch 1v2 won 12%−9 pp better than 9%
Clutch kills per match 1.0−0.6 better than 9%

Weapons and aim

Weakness
Where do the kills come from?
Headshot rate 34%−8 pp better than 12%
AWP share of kills 20%+9 pp better than 84%
K/D 0.82−0.12 better than 15%
Pistol kills per match 1.4
Knife kills 1 in 104 matches

Impact

Average
Damage and big rounds
Rounds with 2K 11.6%−1.2 pp better than 32%
Rounds with 3K 2.3%−1.3 pp better than 10%
MVPs per match 1.8−0.3 better than 28%
4Ks and aces 10x 4K, 0 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40%+6 pp better than 85%
Utility damage per round 1.8−1.9 better than 11%
Enemies flashed per round 0.12−0.11 better than 21%
Rounds with a death 77%+3 pp better than 19%

Progress

One value per month, dashed line is the Level 3 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.59
MayJunJulAugSepOct

Best month: September 2026 with 0.66.

Patterns

From the last 104 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Highest rating in a match: 1.37 · Mirage
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
43% better than 32%
0.64 better than 27%
72.8 better than 30%
0.79 better than 7%
42% of 129 duels better than 20%
67% of 6 situations better than 97%
Mirage22
55% better than 70%
0.64 better than 30%
75.0 better than 46%
0.90 better than 38%
45% of 115 duels better than 36%
64% of 11 situations better than 97%
Ancient19
53% better than 65%
0.61 better than 21%
67.4 better than 13%
0.84 better than 23%
38% of 104 duels better than 10%
80% of 10 situations better than 99%
Nuke19
42% better than 23%
0.61 better than 17%
68.6 better than 16%
0.82-
39% of 69 duels better than 12%
50% of 8 situations better than 79%
Anubis7
43% -
0.63 -
73.3 -
0.81-
54% of 37 duels -
0% of 2 situations -
Cache7
29% -
0.66 -
73.1 -
0.82-
38% of 37 duels -
0% of 3 situations -
Inferno7
57% -
0.65 -
68.1 -
0.91-
39% of 31 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tyrant1 plays

Across 104 matches tyrant1 averages K/R 0.63 and ADR 71.4; the rating across the 83 rated matches is 0.84. Biggest strength: Clutch 1v1 won at 56%. That is better than 99% of players on level 3. Most room to improve: Rounds with 3K at 2.3%. That is better than only 10% of players on level 3. On average 14.3 kills per match, 34% of them headshots. The strongest map is Mirage with a 55% win rate in 22 matches. In 16 of 83 matches the rating was 1.10 or higher (19%), in 50 it was below 0.90. In 104 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: September 2026 at 0.88. Things go best in match 1 of the day (+43 ELO, win rate 56%). Last 30 days: 49 matches, win rate 47%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 3): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.