tuchkaa

Russia
82 matches tracked
Last updated:

How does tuchkaa play?

Rating 1.22 (from 61 matches) K/R 0.90 ADR 95.3 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 61 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 15% weak 0.75 to 0.89 7% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

2,001-2,249 ELO

Compared with 1,908 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 24% of rounds and so well above the average (10%).

Rounds with first kill 24%+14 pp · Ø 10% better than 99%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

40% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 46%+6 pp · Ø 40% better than 87%
Clutch 1v2 won 40%+18 pp · Ø 22% better than 99%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 60%
AWP share of kills 22%+11 pp · Ø 11% better than 88%
K/D 1.20+0.17 · Ø 1.03 better than 93%
Pistol kills per match 3.9
Knife kills 3 in 82 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.4).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 82%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 98%
MVPs per match 3.1+0.7 · Ø 2.4 better than 98%
4Ks and aces 21x 4K, 4 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.29).

Utility hit rate 41%+5 pp · Ø 36% better than 86%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.14−0.15 · Ø 0.29 better than 12%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +411
= Stayed the same
Headshots at 51%
▼ Got worse
K/R −0.06, ADR −5.0, Win rate −11 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

1.07
MayJunJulAugSepOct

Best month: September 2026 with 1.07. Last 3 months: 0.88 (at the start 0.94). Well above the average (0.74).

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −53 ELO
22 matches · 41% win rate
From match 5 of the day −2 ELO
30 matches · 33% win rate
On Sundays +25 ELO, win rate 48%

tuchkaa loses the most ELO on Dust 2: −53 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Mirage
  2. Most kills in a match: 34 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
54% better than 62%
0.95 better than 99%
98.7 better than 98%
1.30 better than 98%
59% of 330 duels better than 89%
44% of 16 situations better than 69%
Dust 222
41% better than 17%
0.92 better than 97%
98.6 better than 98%
1.26 better than 95%
61% of 207 duels better than 93%
33% of 15 situations better than 36%
Ancient10
50% -
0.65 -
77.2 -
0.91-
48% of 83 duels -
33% of 3 situations -
Anubis10
80% -
0.90 -
95.8 -
1.31-
60% of 85 duels -
25% of 4 situations -
Cache3
67% -
1.02 -
104.9 -
1.58-
56% of 25 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tuchkaa plays

Across 82 matches tuchkaa averages K/R 0.90 and ADR 95.3; the rating across the 61 rated matches is 1.22. Biggest strength: Rounds with first kill at 24%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 19.7 kills per match with 51% headshots. The strongest map is Anubis with a 80% win rate in 10 matches. In 37 of 61 matches the rating was 1.10 or higher (61%), in 15 it was below 0.90. In 55 matches with detailed stats: 21 4Ks and 4 aces. Best month by rating: September 2026 at 1.50. tuchkaa loses the most ELO on Dust 2 (−53 ELO, win rate 41%). Improved over the last three months: ELO +411. Got weaker: K/R −0.06, ADR −5.0, Win rate −11 pp. Unchanged in recent months: Headshots at 51%. Last 30 days: 5 matches, win rate 40%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.