tubsen32

Sweden
On FACEIT since 2014 44 matches tracked 23 matches in 30 days
Last updated:

How does tubsen32 play?

Rating 1.02 K/R 0.72 ADR 80.7 from 44 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 44 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 25% good 1.10 to 1.29 11% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 5%
Opening duels won 49%−1 pp · Ø 50% better than 29%

Clutch

Weakness
Last one alive

8% of 1v2s won and so well below the average (20%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 11%
Clutch 1v2 won 8%−12 pp · Ø 20% better than 1%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.05+0.05 · Ø 1.00 better than 53%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.1%).

2K rounds 12.0%−1.1 pp · Ø 13.1% better than 14%
3K rounds 3.3%−0.7 pp · Ø 4.0% better than 15%
MVPs per match 2.3+0.1 · Ø 2.2 better than 46%
4Ks and aces 6x 4K, 0 aces in 34 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.2 utility damage per round and so well above the average (4.1).

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 8.2+4.1 · Ø 4.1 better than 98%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 68%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether tubsen32 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 34 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.61
JulAugSepOct

Best month: July 2026 with 0.79.

Patterns

Soon this shows where tubsen32 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 12 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 30 · Anubis
  3. Highest rating in a match: 1.73 · Anubis

Maps in detail

from the last 44 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 212
58% -
0.69 -
75.3 -
0.92-
49% of 35 duels -
10% of 10 situations -
Anubis8
88% -
0.97 -
104.2 -
1.42-
70% of 27 duels -
67% of 3 situations -
Nuke7
57% -
0.72 -
74.7 -
1.02-
29% of 17 duels -
38% of 8 situations -
Ancient6
50% -
0.78 -
85.4 -
1.12-
58% of 26 duels -
75% of 4 situations -
Inferno5
80% -
0.59 -
77.1 -
0.88-
45% of 11 duels -
0% of 4 situations -
Mirage3
67% -
0.48 -
65.6 -
0.72-
43% of 7 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tubsen32 plays

Across 44 matches tubsen32 averages K/R 0.72, ADR 80.7 and a rating of 1.02. Biggest strength: Utility damage per round at 8.2, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 44% headshots. In 16 of 44 matches the rating was 1.10 or higher (36%), in 15 it was below 0.90. In 34 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.14. Last 30 days: 23 matches, win rate 61%, net ELO +52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.