tosha3000

MC
On FACEIT since 2021 83 matches tracked 25 matches in 30 days
Last updated:

How does tosha3000 play?

Rating 1.13 K/R 0.83 ADR 86.1 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 83 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 29% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,723 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 55%+5 pp · Ø 50% better than 82%

Clutch

Average
Last one alive

21% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 21%−18 pp · Ø 39% better than 1%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 96%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (1.00).

Headshot rate 50%+1 pp · Ø 49% better than 53%
AWP share of kills 22%+12 pp · Ø 10% better than 90%
K/D 1.11+0.11 · Ø 1.00 better than 79%
Pistol kills per match 3.6
Knife kills 2 in 83 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.0% of rounds and so well above the average (3.9%).

2K rounds 14.5%+1.4 pp · Ø 13.1% better than 77%
3K rounds 6.0%+2.1 pp · Ø 3.9% better than 98%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 21x 4K, 2 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 48%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 26%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 35%
Deaths per round 74%+2 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether tosha3000 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 83 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: August 2026 with 0.88.

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −21 ELO
29 matches · 45% win rate
Between 0:00 and 6:00 −21 ELO, win rate 42%

tosha3000 loses the most ELO on Dust 2: −21 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 1.97 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
45% better than 28%
0.86 better than 93%
87.8 better than 83%
1.20 better than 91%
57% of 167 duels better than 80%
11% of 18 situations better than 2%
Anubis16
38% better than 12%
0.81 better than 85%
86.5 better than 83%
1.11 better than 80%
57% of 107 duels better than 80%
25% of 8 situations better than 19%
Ancient9
67% -
0.87 -
93.1 -
1.16-
55% of 44 duels -
29% of 7 situations -
Nuke9
56% -
0.80 -
81.7 -
1.09-
56% of 34 duels -
33% of 12 situations -
Cache6
50% -
0.79 -
81.3 -
1.12-
46% of 35 duels -
20% of 5 situations -
Mirage6
67% -
0.73 -
85.4 -
0.97-
48% of 25 duels -
0% of 1 situations -
Inferno5
20% -
0.75 -
79.1 -
1.04-
48% of 33 duels -
33% of 3 situations -
Vertigo3
67% -
0.88 -
83.8 -
1.20-
56% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tosha3000 plays

Across 83 matches tosha3000 averages K/R 0.83, ADR 86.1 and a rating of 1.13. Biggest strength: 3K rounds at 6.0%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 21%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 50% headshots. The strongest map is Dust 2 with a 45% win rate in 29 matches. In 45 of 83 matches the rating was 1.10 or higher (54%), in 22 it was below 0.90. In 83 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: August 2026 at 1.21. tosha3000 loses the most ELO on Dust 2 (−21 ELO, win rate 45%). Last 30 days: 25 matches, win rate 32%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.