How does tomxzz- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).
Compared with 1,403 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average24% of 1v2s won and so just above the average (22%).
Weapons and aim
Average0.93 K/D and so slightly below the average (1.02).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: September 2026 with 0.77.
Rating, 1.00 is an average match
Best month: September 2026 with 1.04.
Damage per round (ADR)
Best month: September 2026 with 84.5.
Share of headshot kills
Best month: July 2026 with 50%.
Matches won (win rate)
Best month: July 2026 with 58%.
Best month: August 2026 with 1,934.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 94 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
tomxzz- loses the most ELO in match 1 of the day: −76 ELO, 33% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.86 · Mirage
- Longest win streak: 3 wins in a row · Dust 2
- Most kills in a match: 34 · Mirage
Maps in detail
from the last 94 matchesCompared with players on the same level who have at least 15 matches on the map.
How tomxzz- plays
Across 94 matches tomxzz- averages K/R 0.70 and ADR 78.5; the rating across the 74 rated matches is 0.96. Most room to improve: Deaths per round at 76%, better than only 14% of level 8 players. Averages 15.3 kills per match with 47% headshots. The strongest map is Mirage with a 54% win rate in 28 matches. In 27 of 74 matches the rating was 1.10 or higher (36%), in 33 it was below 0.90. In 75 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. tomxzz- loses the most ELO in match 1 of the day (−76 ELO, win rate 33%). Things go best on Dust 2 (+28 ELO, win rate 38%). Last 30 days: 5 matches, win rate 40%, net ELO −34.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.