tellme

Russia
210 matches tracked 36 matches in 30 days
Last updated:

How does tellme play?

Rating 0.91 (from 76 matches) K/R 0.69 ADR 76.0 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7% on level 10
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 49%
Rating spread from 76 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 17% weak 0.75 to 0.89 22% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 49%−2 pp better than 31%

Clutch

Average
Last one alive
Clutch 1v1 won 33%−6 pp better than 22%
Clutch 1v2 won 18%−3 pp better than 27%
Clutch kills per match 1.5−0.1 better than 40%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 2%−9 pp better than 12%
K/D 0.96−0.07 better than 22%
Pistol kills per match 2.7
Knife kills 3 in 210 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.2%−1.1 pp better than 18%
Rounds with 3K 3.0%−1.1 pp better than 9%
MVPs per match 2.1−0.2 better than 24%
4Ks and aces 17x 4K, 1 ace in 168 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 67%
Utility damage per round 2.7−1.4 better than 14%
Enemies flashed per round 0.37+0.07 better than 72%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, ADR −8.3, Headshots −2 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.68 (at the start 0.74).

Patterns

From the last 210 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −25 ELO
40 matches · 53% wins
On Anubis −10 ELO
40 matches · 65% wins

tellme loses the most ELO on Ancient: −25 ELO, 53% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.73 · Anubis
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
55% better than 61%
0.67 better than 18%
74.4 better than 19%
0.99 better than 35%
50% of 209 duels better than 41%
39% of 36 situations better than 53%
Nuke43
60% better than 63%
0.75 better than 41%
83.1 better than 52%
0.98-
54% of 176 duels level
24% of 25 situations better than 20%
Ancient40
53% level
0.66 better than 12%
73.7 better than 12%
0.92-
50% of 172 duels better than 43%
60% of 25 situations better than 94%
Anubis40
65% better than 88%
0.72 better than 39%
78.5 better than 37%
0.90 better than 8%
49% of 144 duels better than 34%
38% of 21 situations level
Dust 213
46% -
0.62 -
66.6 -
0.83-
46% of 46 duels -
0% of 3 situations -
Inferno9
56% -
0.66 -
71.4 -
0.70-
56% of 27 duels -
14% of 7 situations -
Cache5
20% -
0.66 -
74.1 -
0.60-
33% of 15 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tellme plays

Across 210 matches tellme averages K/R 0.69 and ADR 76.0; the rating across the 76 rated matches is 0.91. Most room to improve: Rating at 0.91. That is better than only 7% of players on level 10. On average 15.2 kills per match, 46% of them headshots. The strongest map is Anubis with a 65% win rate in 40 matches. In 24 of 76 matches the rating was 1.10 or higher (32%), in 39 it was below 0.90. In 168 matches with detailed stats: 17 4Ks and 1 aces. Best month by rating: September 2026 at 0.91. tellme loses the most ELO on Ancient (−25 ELO, win rate 53%). Things go best on Mirage (+26 ELO, win rate 55%). Improved over the last three months: Win rate +7 pp. Got weaker: K/R −0.06, ADR −8.3, Headshots −2 pp. Last 30 days: 36 matches, win rate 58%, ELO balance −60.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.